Spike’s Video Game Awards Show Live Review December 12, 2010
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Maniac watches the Spike TV Video Game Awards Show for 2010 and makes some comments while it’s airing live.
Spike’s Video Game Awards Show Tonight: Should You Care? December 11, 2010
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Tonight an event will air on national television which since its inception has been a never ending farce, and an embarrassment to the entire video game industry, the Spike Video Game Awards Show. Started in 2003 with the simple and commendable purpose of being to the video game industry what the Oscars are to film industry. I was highly anticipating its inaugural event. Fresh from my first E3, I felt like a major player in the video game industry, and I was really excited to see what I thought was going to be the next step of legitimacy to the gaming industry.
I turned on my TV to the station one hour into the broadcast. They were going over the list of the most anticipated games for 2004. Halo 2 was on the list, and when it appeared it got a large cheer from the audience. Then footage from Half-Life 2 came on the screen and the crowd went absolutely berserk. You can tell they were all really looking forward to that game, as was I. As the footage ended, David Spade stood there completely puzzled as to why people were cheering for something he had absolutely no personal understanding of and yet was somehow able to host. He asked the crowd, “What did you think [Alyx] was going to take her top off?” I shut the TV off in horror. Various members of the industry spoke to the gaming press after the event to literally say that they were ashamed they had participated in the event. I figured it would be over when Game of the Year went to Madden. I mean no one could possibly screw something up like this so badly and have the balls to continue doing it. I was wrong.
There’s been so much wrong with this show I don’t even know where I’m going to start. I’m not going to even talk about who decides the names on the ballots. “Angry” Joe Vargas already did a really good job at that. But who decides who wins? Traditionally it’s been a majority online poll. If you left it up to a simple online majority poll decision then Megan Fox is going to win best female actress in a video game over someone who actually deserved it, like Emily Rose. Or Madden will win Game of the Year! If you want to do it right, there is a right way to do it, and other events have already figured out there needs to be an “academy” to select the game. It can be formed of the best game critics, independent bloggers, and industry veterans to select the games and cast their ballots. This would mean heavily marketed and awful licensed garbage won’t get through, and insightful games like Psychonauts or Bioshock 1, which were all praised by the industry, could win.
Who picks the acts? Traditionally there has been a lot of music at these events and when I say music I mean popular rap music. I mean if you aren’t switching off your channels after you listen to bad decision after bad decision get called out, listening to what some of the musical acts perform will likely make you do it. If you want to have musical acts at your show, try taking a page from the Oscars. They’ll do live performances of songs that were up for award because they were in one of the movies being considered for the night! You would be more than welcome to perform any musical piece from a game that was up for consideration. Heck, I’m sure Tommy Tallarico is more than willing to get a whole orchestra together to perform any song from any game that you want, that’s part of his livelihood!
Then there are the comedians who are usually terrible. When Ralphie May stood up and said the Xbox 360 should be called “It don’t work” did anyone really laugh? I mean we all know the red ring of death, and had he been experienced in telling technology-centric jokes, he likely could’ve made the joke work, but he didn’t. Now this is no slam on Ralphie May or comedians in general. But people have to understand that comedians, no matter how famous they are, are only good in their element. If they’re used to making jokes based upon their life experiences, asking them to insult a guy is just not going to be funny. If you don’t believe me, watch the roast of Jeff Foxworthy where three of his best friends, all of which fine comedians, insult him for an hour. Not once did a single joke they told make me laugh, and usually these guys would. Inversely, when Dennis Leary was roasted the year before, it was one of the funniest events put to tape. His peers were expert insult comedians.
If there’s been one positive thing the show has added over the past few years, it has been the world premiere game footage. This was added around the time E3 downsized, almost turning parts of the awards show into venue to premiere new, highly anticipated games. This tradition is expected to continue as Uncharted 3 and Batman: Arkham City are both expected to get premiere trailers aired, as well as a few other games. Other premieres I would consider successful would be the first actual footage of Halo Reach. Again, this was an honor usually bestowed upon E3, but I guess with the fact that the show downsized, it would make sense developers would space their announcements out. I was disappointed they’d choose this venue to premiere, as ANYTHING would’ve been more worthy for the reasons I described earlier.
It has been getting better though, just very slowly. From everything I’ve read so far, I’m going to force myself to give the show one more chance. The VGAs are coming on tonight at 8pm on Spike TV. If you’re lucky enough to have a provider which offers you the station in HD, you have a nicer provider than I do.
The Life and Death of E for All (Part 3) December 10, 2010
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After it was over, the press was not kind to E for All that first year. Some were still bitter from the PAX fiasco, but the negativity was not without merit. E for All was NOT what people were expecting. When the organizers made promises like, “It’s E3, but the public can get in too!” the public was disappointed they discovered that was not what they got. The 2007 show was far too barren to rival what E3 was in its prime. While what was shown got plenty of positive press, especially the Metal Gear Solid 4 and Super Smash Bros Brawl showings, E for All got a major negative mark across the board from all the attendees, including myself, who had been former E3 attendees. We knew it could’ve been a much better show.
What was really telling was that many of the developers who attended the first year, specifically Nintendo, announced no plans to appear in the next one. Many felt that Nintendo was the unquestionable ruler of the first E4 and if they weren’t going to be showing for 2008’s show it must’ve been becuase they didn’t feel it was worth it. Penn and Teller did tape an episode of their show there however. I feel bad I missed out on the opportunity to be on Showtime, I’ve already been on HBO (but that’s a different story which has nothing to do with gaming).
In 2008 things were not looking good for the ESA. The smaller E3s were just not getting the attention the older ones used to. Gamers were disappointed by the downsizing that was taking place. The disappointment of 2008’s E3 seemed like a cry to bring it back. Many of the attendees to the smaller E3 show lamented the fact all these booths and all the empty halls were begging to be filled once again with games.
ESA was also losing membership and funding because of the cancellation of the show. Game developers were dropping their memberships left and right. Because E3 was their major revenue stream for the year, the ESA had to raise their rates in order for developers to keep membership, and without E3 as a reason to be a member, many just didn’t care to spend the extra money to remain in the organization.
There was only one logical solution, and that was to bring E3 back for 2009, and that was the decision the ESA made. E3 would return to its full glory as everyone remembered it. With E3 back, E4 was history, and not too many were upset over the loss. E3’s triumphant return would mark one of the best gaming years of this generation, and their tradition continues to this day. E4 will likely just be considered a footnote, a dark time of the history of trade shows.
But for all their faults, E4 did have the right idea in mind. Besides security concerns, why doesn’t E3 allow the public into the show? Almost all of their rival trade shows offer at least one day of public consumption. Heck, PAX was created to give the public the chance to see these games early, and their security is more than adequate to handle the people. Sure the occasional person acts up, but they are promptly arrested without much ruckus being caused.
Open your show to the public E3, it’s for your own good. You don’t want another imitator to go for your crown again do you?
Dead Rising Mobile on iPhone December 10, 2010
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The Apple App store has just gotten a new game to show off it’s platform, a version of the very first Dead Rising game has been released for the iPhone. In the game, you play as Frank West, a journalist who must survive in a mall infested with Zombies. Everything you get your hands on can become a weapon, and anything laying around can be eaten for health. The fun twist is you can contact friends to revive you using Facebook and Twitter. It also offers integration with Apple’s Game Center.
Dead Rising Mobile is only compatible with iPhone 3GS and later models, and iPod Touch models 3rd Generation and later. It is not compatible with the iPad.
Dead Space 2 Sprawl Trailer December 9, 2010
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To promote the December 21st release of the demo, EA has released a new trailer for Dead Space 2. It showcases The Sprawl, the enviroment Dead Space 2 will take place in. It’s great to see these enviroments rendered in game, as a lot of what I’m seeing here looks very familiar to the animated segments in the PSN and XBLA game Dead Space Ignition, the train system in paticular.
Dead Space 2 is coming Jan 25th, 2011 for PC, Xbox 360 and PS3. Pre-orders are entitled to a free download of Dead Space Ignition on PS3 or Xbox 360. Dead Space Ignition is normally $4.99US or 400 MS points.
YouTube Videos Longer than 15 Minutes Approved December 9, 2010
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When uploading the intel video earlier today, I got a notice from YouTube, and after doing some research I noticed others got a similar notice as well that my videos can now surpass the current 15 minute time limit. This is fantastic news for me as I’m used to having to upload as many as four videos for certain topics just to fit the 15 minute guideline (which really is quite antiquated).
Unfortunately, YouTube did not provide me with updated guidelines on what my account is capable of, or what I did to earn this distinctive honor. My YouTube account has existed for around three years, and I’ve had a few scrapes with their copyright people (mostly because some of the clips had music incorrectly flagged by the lawsuit happy net nannies). As of today I have sixty videos uploaded, 59 when I got the notice.
In short, I have no idea why YouTube did this for my account. Others are posting similar messages of surprise on their various accounts as well. What did we do, YouTube?
Well on the plus side, you all can now enjoy a broader spectrum of videos now that I don’t have to work around the time limit. Expect more short films, different series types, and other possibilities!
Back to the Future (The Game) Premiere Trailer December 9, 2010
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Telltale Games has released the first trailer their upcoming episodic series of Back to the Future games.
If you had told me this was the trailer to Back to the Future Part IV I would have believed you in a second.
Back to the Future: The Game will start releasing episodes this month for PC, PS3, Mac and iPad.
The Life and Death of E for All (Part 2) December 9, 2010
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Before E for All let a single gamer enter the LA Convention Center it had already found itself in the middle of a controversy. The yearly Penny Arcade Expo (PAX) was taking place in Seattle, WA some time before the inaugural E4. PAX was (at the time) the biggest gaming expo open to the public and had been established for many years. To solicit the same gamers, or perhaps looking to capture some of PAX’s magic, some E4 promotional people handed out trinkets and swag with the E for All logos on them outside of the convention center that PAX was being held. They were doing this without permission by PAX’s organizers, and many deemed it was in fact illegal. The gamers they solicited were so mad at what the promotional teams were doing, they defaced a lot of the E for All merchandise and threw a lot of it in the trash. It ended up being a very negative start to an organization seeking for legitimacy in an already established hierarchy.
The first show was getting closer. Badges would cost around $100 US for an early three-day pass. They promised it would be exactly like E3, only open to the public. E3 had previously filled the LA Convention Center halls to capacity and thensome, and the gamers who were not put off by the PAX debacle and wanted to finally experience the magic of E3 willingly put their money down to get in.
The first thing a gamer noticed when walking into the south hall for the first time was that it was empty, VERY empty. Just one hall of the Convention Center was being used, and there were barely any booths to fill it. To fill space, the organizers set up a food court and “Gamer’s Lounge” in the hall, but anyone who had previously attended an E3 could see just how much empty space there was.
Only one of the major console manufacturers, Nintendo, agreed to appear, as they had one huge lineup for the Christmas season coming to their hardware. Super Smash Bros Brawl, the sequel to Melee, the biggest game on the GameCube, was in full force, and attracted a crowd big enough to fill a stadium seating rig.
Without Sony and Microsoft showing, it was up to the major publishers and smaller developers to fill up the hall space.
Intel and HP had booths set up but very little to actually show. HP had Gears of War for PC and Unreal Tournament III on hand to play, but Gears of War launched on the 360 the year prior and with a 360 controller played identical on PC, and Unreal Tournament III already had a demo out by the time of the show. Intel had a race car simulator on hand, and was green screening dancers in exchange for free 1GB USB drives. This was my video.
Smaller developers like Telltale Games, who were showing off the second season of Sam and Max, got some press, and there were PLENTY of samples of Five Hour Energy being passed around.
Other than Nintendo, if there were reasons to attend E4, Guitar Hero III was one of them. Entire stages were set up with stadium seating just to have Guitar Hero II competitions. The winners (chosen by independent judges) would get demo units for Guitar Hero III with early wired Les Paul controllers. Demo kiosks were set up for the game along the back, giving attendees the first chance to rock on songs like “Even Flow” and “The Metal”.
But EA would be there to compete with Guitar Hero. The line to demo the first Rock Band wrapped around the big rig trailer brought in to play it on. All positions were available, guitar, bass, and for the first time, drums and vocals. An attendee’s whole day could be spent just waiting to play it.
But let’s not forget the unquestionable reason for the first E4, Konami’s first playable demo of Metal Gear Solid 4 was at their booth on the show floor. Konami’s developers were on hand to brief the attendees on the new SIXAXIS control scheme, and answer questions while gamers played. I had been waiting for MGS4 for years at this point, and had already bought a PS3 just to play it. Ryan Payton himself answered some of my questions as he kicked us out of the demo so the next group could play.
After three days, the first year of E4 was over, and it would return to the same place in the following year.
Uncharted 3 Information Teased December 9, 2010
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Uncharted, arguably the biggest series in the PS3’s lineup since the release of Uncharted 2, has gotten a bit of press recently for the rumors that a third game of the series will premiere later this month.
Original reports had it that Uncharted 3 would premiere at the Spike Video Game awards show, and the latest musings is that the game will also get a showing on the Jimmy Fallon Show on the 13th of December. Why game developers would actually contribute to the VGAs after the farce it’s proven to be year after year is beyond my comprehension (I’ll probably write-up an article about that at some point, but I assure you I’m not alone in my opinion, and if you watched one of these shows you’ll likely share that opinion) but what surprises me further is why they wouldn’t wait for an actual major gaming event to premiere the game, like E3, PAX or TGS.
The latest information was posted (of all places) by Entertainment Weekly, which has the game’s official title as Uncharted 3: Drake’s Deception. The game will follow series hero Nathan Drake and partner Victor “Sully” Sullivan as he searches the Arabian Desert for the fabled Atlantis of the Sands.
All of this has been confirmed by the Playstation Blog. Uncharted 3: Drake’s Deception is coming next year exclusive to the PS3. The game will natively support stereoscopic 3D.
UPDATE: Here’s the teaser trailer straight from Sony!
The Life and Death of E for All (Part 1) December 8, 2010
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The year was 2006 and the Electronic Entertainment Expo (E3), the biggest gaming trade show in the world, was starting to get a little long in the tooth. Formerly an essential trade show where companies could court retailers on what products would be coming out in the next year, by 2006 the show had become a media circus full of loud noises, giant screens, and scantily clad women. Oh boy, was it heaven on earth.
The suits were starting to complain. It was becoming harder and harder for the corporate end of gaming to operate. The backroom deals that were essential for game promotion and sales were taking a backseat to the media circus on the outside. They didn’t like it was getting harder to navigate through the show floor to go from one scheduled meeting to another.
The gamers were starting to complain. What was originally a venue for game developers to announce major news, show new footage, and premiere new games was getting wrapped up in its own hype machine. While these things were still being done, in order to stand out in the organized chaos and attract attention to their games, the developers and publishers would compete at things like who could have the loudest music, the biggest screen, and the prettiest supermodels to attract publicity and get press to cover their game, instead of the merits of how good the game played. What used to be a show of substance had become a show of hype and little else. What’s more, new trailers barely had actual gameplay footage in them and playable demos of games would rarely be provided unless the game was very close to release.
The ESA, who ran E3, decided enough was enough and it was time for a change. They discontinued the E3 as we had known it, instead deciding to shift to a smaller more manageable show and E3 as we knew it was gone. A power vacuum formed among the game trade show organizations. E3 was the unquestionable king of trade shows, and with it gone, another show, either new or currently existing, would have to take the crown as the new leader. TGS, PAX, GAME and GDC were ready to ramp up their shows, and the developers were happy to increase their spending in those shows to make up for E3’s loss.
But a new trade show was ready to step in, planning to take E3’s crown for themselves by being everything E3 was and more. They were going to be in the exact same place as E3 was, the Los Angeles Convention Center, and they promised their game developers would be there, ready to show their games to the gamers. The improvement they would have with their show was that unlike E3, they promised to open their show to the public. Their name, after being picked in an internet contest, would fittingly be E for All (E4), and they were ready to step in for their first show, which would be in October 2007.
Little did the attendees know that what they were anticipating would end up being a massive disappointment.