Don’t Die Mr Robot DX Review May 3, 2018
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We’re doing our first ever review of a Nintendo Switch game on this website and we could not be happier about it. Don’t Die Mr Robot DX is an addictive downloadable game which harkens back to the kind of retro arcade machines that gobbled up your quarters in the 1980s! Now it’s out on the Nintendo Switch and thanks to the publisher, we got our hands on it. I just want to say this game can get crazy. How crazy you ask? Well, here’s the trailer, take a look for yourselves.
Gameplay
Every level starts you off controlling Mr Robot on a virtual battlefield. Players of games like Defender or Asteroids will recognize it immediately. You move Mr Robot around the field with the analog stick or direction buttons. Enemies spawn in as the game clock starts to tick. You can hurt enemies by picking up fruit, which will also spawn on the battlefield as time goes on. You’ll need to avoid crashing into enemies because if you’re hit just once, the level ends.
There are multiple modes in the game, including an arcade mode, time attack and a special remix mode. Every level is different, with a different objective and a different criteria for scoring. We spent most of our game time trying out the Remix Mode, working on the best way to improve our scores and earn better trophies. It was a blast, and since you need to earn quality trophies to unlock later remix modes, you’ll want to play each level to your best ability
Upgrades
While defeating enemies, you’ll pick up gold coins on the battlefield. Every coin you earn in-game can be used to unlock new in-game skins and clothing items for Mr. Robot. Items you can purchase include new colors, hats and accessories. The price for everything is pretty steep and you may have to replay some of your favorite levels to earn enough coins for something like a new outfit, but eventually you will earn what you need. Thankfully, the game does not make use of microtransactions, so everything you unlock in the game is done with your own hard work and perseverance.
Final Thoughts
Don’t Die Mr Robot DX is an addictive well made game that will keep players invested for quite a long time. Console gamers who played Geometry Wars on the Xbox 360 for hours trying to get a slightly higher score will feel right at home playing it. The best part was that while the action is fast-paced, we didn’t notice any slow down or latency while playing the game in handheld mode. In fact, Don’t Die Mr Robot DX is the perfect game to take on the go while your Switch is in handheld mode, and that is how we preferred to play it.
The final question is always if the game is worth the price. Given the scope of its unlockable content, replayable game modes and addictive gameplay, I believe the game is fully justified in its $8.99 US price point. It should be up on the Nintendo Switch, eShop as we speak. If you love retro arcade gameplay, give it a look.
Don’t Die Mr Robot DX is out now for the Nintendo Switch.
The Fall is Coming to Nintendo Switch May 3, 2018
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Historically speaking, I love Nintendo’s catalog of downloadable titles on the Wii, Wii U and 3DS platforms. It has been a year since the release of the Nintendo Switch, and the Switch has been on a bit of a roll recently when it comes to getting important independent titles on the platform. Today, the guys at Over the Moon and Nintendo have announced the release date for The Fall on Nintendo Switch.
The Fall is coming to Nintendo Switch May 10th, 2018.
Rafael Ferrer Interview May 2, 2018
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While at CT GamerCon 2018 we had the absolute pleasure to speak to voice actor Rafael Ferrer, who is best known for his portrayal of Sith Lord Darth Malek in the classic Star Wars game Knights of the Old Republic.
Join us for the first ever GameXcess.net video interview, where we discuss how he got the role, his thoughts on the game, and if he is willing to return for a future game.
Special thanks to Rafael Ferrer and CT GamerCon 2018 for arranging this interview. More content from CT GamerCon is still on its way.
Knights of the Old Republic is out now for PC, Xbox and Smartphones.
Legendary Pokémon Xerneas and Yveltal Coming in May to GameStop May 1, 2018
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Every month, The Pokémon Company is distributing classic Legendary Pokémon for anyone who owns a copy of the recent generation Pokémon games. Today, the company just revealed how they’ll be distributing the Legendary Pokémon for this month, take a look.
The sixth generation legendary Pokémon Xerneas and Yveltal are going to be offered via download code this month. You’ll be able to get a download code at GameStop between May 4th and the end of May. The specific Pokémon you obtain from the code will entirely depend on what version of the game you redeem the code on.
You can learn more about the Legendary Pokémon distribution on the official website.
Pokémon Sun, Pokémon Moon, Pokémon Ultra Sun and Pokémon Ultra Moon are out now for Nintendo 3DS systems.
Maniac’s Kitchen – Pocky Almond Crush Review April 28, 2018
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Welcome back to Maniac’s Kitchen, where we review and share recipes for some of the best foods for gamers. Today, we’ll be talking about a staple of the Otaku diet, Pocky.
I’ve seen Pocky sold in large quantities at anime and fan conventions for the past decade, because it’s from Japan and tastes great. I never tried it myself until ConnectiCon 2015. Now, it’s common to see Pocky sold in local corner stores, and I’ve got a new flavor to try. Let’s see how we like Pocky Almond Crush.
Five Games That Were Never Made and Should Have Been April 27, 2018
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In this day and age, so many bad games are getting released into the wild. While many of them are bad due to publisher interference, others are bad due to bad management, rushed development, and bad design. What hurts the most is the factor that while bad games like Aliens: Colonial Marines exist and can be played by anyone, far more deserving games linger only in development workstations, untouched, their projects long cancelled.
What incomplete/unfinished projects are we missing out on? I have a few games in mind that I would love to hear more about. Join me as I tell you the story of certain games which have not been released, and why we are missing out by not having them.
Daikatana 2 – Yes, Daikatana was going to have a sequel, in fact it was designed to spin off an entire franchise. We know the project was in development because of a one-line mention of it in the book Masters of Doom by David Kushner. It was going to be developed by Human Head and use the Unreal engine. Not much else is known about the game, and no screenshots or video of it is currently known to exist.
I will admit that I played the PC version of Daikatana to completion. Granted I was playing it with the 1.02 patch installed, which removed the controversial save gems and prevented allies from being crushed by doors. While the AI remained as bad as reviewers said it was, something about the original game charmed me, and I would have enjoyed seeing what the future held for the characters. Sadly, poor sales of the original game as well as critical reviews calling it the worst game ever put out any hopes of its sequel ever seeing the light of day.
This is a real shame because I think Human Head was a really talented studio. I considered their 2006 game Prey as one of the best games on the PC. I heard most of their ideas ended up in the PC game Rune but as far as I know to this day nothing of Daikatana 2‘s development ever surfaced. If you want do your own detective work and track down more information about this project John Romero would be the best lead I can think of for this one.
Earthbound 64 – Lots of hype on this one and some footage exists online, but it was never released. This would have been not only a sequel to Earthbound, it would have been a fully 3D RPG on the Nintendo 64. Earthbound 64 would have been a launch title for the Nintendo 64’s 64DD expansion had it come to the west, but when the 64DD was cancelled in the West it was expected to ship in a large capacity N64 kart.
So why did it get cancelled? Eventually the game’s delays hurt the project to the point where Nintendo quietly dropped it. As far as I know development didn’t get too far on this one before it got cancelled but thankfully the project was restarted for the Game Boy Advance (GBA) as Mother 3…which was for no decently explained reason released in Japan only. Here’s some footage of the game taken at a Nintendo 64 preview event.
While Mother 3 was eventually released on the GBA, I have to admit I love the 3D art style on the Earthbound 64 demo. I’ve no further leads on this one except to check out the fan page Starmen.net for footage and possibly background information. No demo cart is currently believed to still exist.
Pimps at Sea – This will be a brief one, Bungie used to tease a game during the years they spent developing Halo games called Pimps at Sea. It would have been a game where you played a pimp who sailed the ocean in a pirate ship. No footage exists as far as I know but it would occasionally be name dropped during interviews with Bungie staff, including Marty o’Donnell. We don’t know for sure if this was a real game, it have just been a joke among Bungie employees.
Alan Wake 2 – Every single day on the Remedy forums somebody asks Remedy to announce Alan Wake 2, so I know if I don’t include this one I’ll get tons of comments on this article asking why it wasn’t included. This game may eventually come out so Remedy will be tight lipped about it. Alan Wake 2 would continue the story from Alan Wake. A side character named Clay Stewart, the same guy who “died” in Alan’s dream at the beginning of the first game, interviews Alan’s friends to try to piece together what happened to the ill-fated writer who trapped himself in the dark place at the end of the first game. Alan, meanwhile, tries to find a way out of the dark place and discovers his ability to “write” reality to his advantage. Footage of a demo of the game exists online, and you can take a closer look at it right here.
Looks great, doesn’t it? Sadly, none of the major game publishers were interested in it. Microsoft became more interested in a game concept which would eventually get released on the Xbox One as Quantum Break, which I personally enjoyed. Most of the ideas for it went into the XBLA game Alan Wake’s American Nightmare. I know it is selfish for me to mention this game, but I feel more people need to talk about it. Remedy posted this footage with the hope to swell fan support for it, because I think if enough people demand Alan Wake 2, publishers will want to back it.
SiN: Episode 2 -I’ve talked about the development of the SiN Episodes for a few years on this website. SiN Episodes were developed by Ritual Games, with a business plan intended to cut publisher influence out of development. Instead of making one game, they developed a game in parts, with the intention to fund further episodes off the profits of the previous parts. Nine episodes were planned to tell a cohesive story, with a resolution to each arc happening after every third episode. Not even Telltale Games was that bold, and they were the one game studio to survive the episodic gaming purge. Valve Software threw their hat into episodic gaming around the same time and we all know how that turned out.
All we know about Episode 2’s plot comes from the real-time cinematic that begins after defeating Episode 1’s final boss. Forgive the poor quality, this was the best capture I could find of the scene on YouTube. The trailer starts at the 3:40 mark.
Emergence ended on not just a cliffhanger, it ended on an enormous cliffhanger which was intended to kickstart an enormous gaming franchise. However, when profits for Episode 1 were not as high as expected, Ritual sold the company to Mumbojumbo who essentially absorbed them. All development on the episodes ended then and there. As far as I know, no actual development time was spent on any further episodes past Episode 2, but some development was done on Episode 2 before Mumbojumbo pulled the plug on it. It would be nice to see these games return in some form, but with each year that passes that is looking less and less likely.
What did you guys think of this list? Did I leave anything out? Post a comment below with your thoughts and if you have any personal insight you can give on any of these projects don’t hesitate to contact me!
Let’s Play Detroit: Become Human Demo April 25, 2018
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Yesterday, Sony and Quantic Dream released the demo for their next highly anticipated PS4 exclusive, Detroit: Become Human. We’ve enjoyed every single game that has been released by Quantic Dream since they released Indigo Prophecy (Fahrenheit) in 2005, and we could not have been more excited to see this demo. It was previously played by a very limited crowd at events like E3, but now all PS4 owners with internet access can play it! Don’t forget, the game features a dynamic event system and can play out differently depending on the choices the player makes. Let’s take a look and see how we do.
All gameplay footage is streamed from a PS4 Pro and provided with full video commentary. Please forgive some of the video’s color correction. Twitch has some issues when outputting an HDR signal.
If you’d like to watch our streams live as they are broadcast you can subscribe to our Twitch Channel.
Detroit: Become Human is coming May 25th, 2018 exclusively to the PS4.
Iron Spider Suit Confirmed for Spider-Man PS4 DLC April 25, 2018
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Spider-Man is coming to the PS4 later this year and its hero is bringing some costumes from his past with him. There’s been some speculation over the past two weeks about what special suits Spider-Man will be able to wear in the game. Today, Sony officially revealed the next suit that will be offered as free DLC to anyone who preorders the game from a participating retailer. People who go to see the next Avengers film may recognize it.
The Iron Spider Suit is the second of three costumes that will be given to players who preordered the game. The third preorder costume has not been announced yet, but it is expected to be announced this summer, probably during E3.
Spider-Man is coming September 2018 exclusively to the PS4.
iOS 11.3.1 Released April 24, 2018
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Apple has just released a minor software update for their wide range of iDevices including the iPad and iPhone. iOS 11.3.1 specifically loosens issues 11.3 had with Apple iPhone 8 models repaired with unofficial third-party screens.
The update can be installed using your device’s software update feature or through iTunes. It weighs in at around 35MB.
Maniac’s Kitchen – Tuna Salad Recipe April 24, 2018
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Welcome back to Maniac’s Kitchen, where we cook and review lots of different food for gamers. Today, we’ll be sharing an original recipe you won’t find anywhere else!
Everybody loves tuna fish sandwiches but not everybody likes mayo. I honestly don’t like it very much, myself. After a bit of experimentation, I’ve found a great way to make tuna salad without mayo.
Here’s the full list of ingredients you’ll need:
- A can of tuna
- Bread
- Onion
- Celery
- Spices
- White vinegar
- Balsamic vinegar
- Olive oil
The required cooking implements are pretty simple:
- Knife
- Mixing bowl
- Toaster
- Spoon
- Can opener
Let’s get cooking, shall we?
What did you think? Post a comment below with your thoughts!