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Doom 3 BFG Edition Announced May 30, 2012

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Today, Bethesda has announced the Doom 3 BFG Edition.  The game will re-release all of the major releases in the Doom series, including Doom, Doom II, and of course Doom 3 and its expansion pack Resurrection of Evil.  The game is coming to more than just the PC, it is also being ported to the Xbox 360 and Playstation 3.

Doom 3 BFG Edition will also include the “lost mission”.  The blog does not go into specifics about what this is, but the trailer does state that new never before seen levels will be included, and the “lost mission” may be what it is referring to.

The game has been remastered for HDTV support as well as 3D for the PS3 version.  I find this quite interesting.  While Doom 3 has always supported higher resolutions with its original PC version, Doom 3 never officially supported widescreen resolutions in its PC version.  It was only brought into the game when it was added unofficially with a patch and required the end-user to do a few console tweaks.  Later it was officially used in the Doom 3 version for the original Xbox.

Now that’s one Big…um…freaking…gun.  Or at least that’s what was written in Quake II’s manual under the description of the BFG.

The Doom 3 BFG Edition is coming to Xbox 360 and PS3.

The Science of Magic in Sorcery May 29, 2012

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On this site I have my own written series, Science Check, where I take concepts and events which are presented in specific video games and determine if the video game is accurate with its scientific presentation or if it is not.

Well, looks like I can’t do one of these for the video game Sorcery. Why? Because Sony has already beat me to it, and they had their own scientific expert demonstrate it for all of you.

Sorcery is out now exclusive to the Playstation 3. Playstation Move required.

Halo 4 Behind the Scenes Videos May 29, 2012

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I know we’re all really looking forward to what will probably be a major showing for Halo 4 at this year’s Microsoft E3 Press Conference, but until that happens 343 Industries and Microsoft has released very little Halo 4 related video content, particularly about the game’s single player campaign.

I went scouring through the Halo Waypoint Channel and found some interesting videos I haven’t seen anywhere else, including the Halo Waypoint itself, about the team at 343 Industries that is making this highly anticipated next game, and I think they’re really worth a look.

As I’m sure you know from previous posts I’ve done, I’ve always considered the making-of documentaries for the Halo games to be the gold standard of quality for video game Special Edition releases.  I sure can’t wait to see what they have in store for us for Halo 4’s Limited Edition.

Halo 4 is coming November 6th, 2012 exclusive to the Xbox 360.

Hilarious Lollipop Chainsaw Trailer May 26, 2012

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Ladies and gentlemen, the developers of Lollipop Chainsaw have something they want to show to all of you.

Yeah, looks like they have some bugs to still work out on this one.

It’s nice to see that these developers still have a sense of humor over the games that they are making.  I don’t think I’ve seen some seriously funny videos to promote a game since Alan Wake was released on the Xbox 360.

No, there’s no Lollipop Chainsaw Special Edition but the normal edition of Lollipop Chainsaw is coming June 12th, 2012 to the Xbox 360 and Playstation 3.

The Making of Halo 2 May 24, 2012

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No, the above isn’t a typo, we’re going to have a serious blast from the past today.  In 2004, Bungie and Microsoft released Halo 2, which was probably one of the biggest releases of that year.  To co-inside with the game’s release, Microsoft and Bungie also released a Halo 2 Limited Collector’s Edition with a $60US price tag.  For the ten-dollar premium, you got one hell of a value.

The Halo 2 Limited Collector’s Edition was a major release which set the tone for all CEs of that era.  Coming in a fantastic Steelbook case and including a unique manual and reference booklet, Halo 2 Limited Collector’s Edition included a bonus DVD which had on it many fantastic documentaries with huge production values.  The main feature of that disc, the video I’m about to show you all, is what I consider to be the finest behind the scenes documentary about a video game ever made.

Bungie has decided to release that documentary for all to see, (not just those who have the Halo 2 Limited Collector’s Edition) and I highly recommend watching it to see just what set the bar for all “making of” documentaries to follow.  Developers, take notice.  If this doesn’t prime you for Halo 4 I don’t know what will.

Aliens: Colonial Marines Release Date May 22, 2012

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It’s been made official, well, official again.  Gearbox Software has confirmed the final release date for the highly anticipated multiplatform game, Aliens: Colonial Marines.

Based on the highly popular science-fiction franchise, the game is a canonical sequel to the movie Aliens, which was released in 1986 and was directed by James Cameron.  The new game follows the Marines squad that goes back to LV-426 in the aftermath of the movie, and finds things are not exactly what they expected.

You can read our latest preview of the game from PAX East 2012 here.  Or just check out the game’s latest trailer!

Aliens: Colonial Marines is coming February 12th, 2013 to the Xbox 360, Playstation 3 and PC.  A Wii U version of the game has also been confirmed by Gearbox and Nintendo but no mention of that was made with the announcement.

The Making of Sorcery May 18, 2012

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I was first exposed to Sorcery when it was demoed along with the Playstation Move control system for the first time back at Sony’s E3 2010 Press Conference.  At the time it looked like the game was going to be the killer app for the Move.  A game where you controlled an arcane sorcerer and could use the Playstation Move controller as if it was a magic wand fascinated me, and the mature art style was unique and stood out tremendously in comparison to the shooters and role-playing games of our day.  But after that E3 the project just went dark.  Down the line, the Playstation Move was released, but no mention of what happened to Sorcery.

Well, Sorcery is close to being on track for release and to commemorate it, Sony has released an in-depth multi-part documentary series about the making of the game.  In it, they talk about the inspiration of the game’s style and all kinds of tidbits about the game’s development.

Sorcery is coming May 22nd, 2012 exclusive to the Playstation 3.

Lollipop Chainsaw Behind the Scenes May 17, 2012

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Since PAX East, I have been following the development of Lollipop Chainsaw.  Not only is it a totally unapologetic game with extreme themes but its director is responsible for one of my favorite games for the Wii, No More Heroes.

Director Suda51 and writer James Gunn talk about the origins of the game and what they expect to accomplish with it.  And hey, they shot it in the bus they showed off at PAX East.  As you know, I didn’t get a chance to see the inside of this bus, so it’s nice that the video shows just what was inside for people that weren’t fortunate enough to check it out first hand.

And for those of you who would like to see a recent trailer, here’s the game’s brand new TV Spot, which should be coming to a channel near you.

Lollipop Chainsaw is coming June 12th, 2012 to the Playstation 3 and Xbox 360.  Unfortunately, according to the Official Twitter Feed it doesn’t look like there will be a PC version or a demo.

New Harley Quinn’s Revenge Trailer Shows Playable Robin May 17, 2012

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Many have been looking forward to the latest DLC coming for Batman: Arkham City since it was announced, either because they intend to spend the money and download it from their respective digital marketplace or because they intend to buy the Batman: Arkham City Game of the Year Edition when it comes out on the same day.  Well, the first full trailer for Harley Quinn’s Revenge has been released, and there’s a huge suprise when the game shows its plotline.

That’s right folks, looks like we have a playable Robin in Arkham City.  While Robin had been a downloadable character for Arkham City since launch (he was a downloadable character for people who preordered from Best Buy and then later became paid downloadable content for anyone who got the game elsewhere), his campaign was restricted only to the game’s challenge maps.  He was not a playable character in the campaign like Batman or Catwoamn was, and you could not use him to soar around in Arkham City.  From the looks of it, that’s about to change.  While he may not be able to have full free roam access to Arkham City, from the looks of it, he will be playable during this expansion campaign, and bring his own unique moves and fighting style along with it.

Batman: Game of the Year Edition and Harley Quinn’s Revenge is coming May 29th, 2012 for Xbox 360 and PS3.  Cost will be $49.99US for the Game of the Year Edition.  If you already have a copy of Batman: Arkham City, Harley Quinn’s Revenge will be $9.99US or 800 Microsoft Points for the downloadable content.

Playstation Store May Offer Early Downloads May 17, 2012

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From the looks of it, the concept of preordering from the Playstation Store is about to get a major revamp.  I have talked earlier when Sony started to take preorders from the Playstation Store for unreleased games, and it looks like there has been a new development in that department.  When Sony started to take digital preorders I questioned the logic of this move.  Preordering digital content, unless there’s some sort of monetary bargin on the consumer’s end, is pointless.  The reason being that unlike with a physical medium, you have no danger of running out of copies of something, and unlike STEAM, the user would still be forced to download their game upon release just as anyone else who takes the second to purchase it on release day does.

There have been reports coming in that Sony intends to allow early downloading of games preordered for the Playstation 3, which will become unlocked on release day.  STEAM has had this feature since it was founded, in fact this has partially been the reason why sales for STEAM have been so successful, because it allowed users to play their games at the very second of their release.

The first game to offer this feature looks to be Sorcery.  However, the reports that I’m reading from this are all coming from the UK and as such I don’t know if this option will be avalible to US users (who are still waiting on that Playstation Network iPhone app, Sony).