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You Will Be Missed – Xbox One QR Codes July 30, 2017

Posted by Maniac in Editorials, You Will Be Missed.
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Every day I read a tweet lamenting the fact users can’t use a digital camera to scan the lengthy codes they got as a bonus with their game preorder, these players must never have used the Xbox One at launch. By the end of 2013, the Kinect was included with every single Xbox One console.  While a vocal group resented its inclusion with the console, I was in the opposing camp that actually liked the Kinect and preferred using it.  The Kinect actually enhanced a lot of the console’s functions, and I like it so much I still keep it plugged into my Xbox One to this day.

Many Day One and Collector’s Editions of games can come bundled with exclusive DLC. Traditionally, games that offer extra DLC will bundle one-time use codes players can manually input to get their content. If you’ve never done it before, it works similar to using a gift card online, except instead of store credit you get the item you wanted free of charge.

However, this process of code input is quite antiquated in today’s day and age. Xbox codes are twenty-five characters long and can take forever to input on a controller.  If and that was if you input the code correctly. It could take much longer if you made a mistake mistyping a letter, since you would need to go back into what you typed and double check every single letter to the printed code.  Code redemption was actually the reason I purchased an Xbox 360 controller chat pad back in the day, It was supposed to be for sending messages to friends.

When the first wave of Xbox One games were released alongside the console, the leaflets bundled with those games included more than just DLC codes, they were each printed with a unique QR code.  According to the instructions, by simply saying “Xbox, redeem a code” and holding up the QR code, the Kinect could automatically scan and redeem the code without the need for user input.  The first time I saw one, I was very happy.  Using this method, the entire scan and redeem process took mere moments, and it was such a convenience.

Sadly, this exceptionally useful feature seems to have gone away.  The last time I personally saw a QR code included with a retail Xbox One game was in the Day One Edition of Final Fantasy Type-0 HD. That was a third-party published game, and I was grateful to use it to unlock the Final Fantasy XV demo.  However, a QR code was not included with the Day One Edition of Final Fantasy XV, giving me the feeling that this feature may be well and truly dead.

So when did this feature die and what killed it?  No QR Code was included with the premium editions of Halo 5: Guardians back in 2015, and given the fact H5 was Microsoft’s highest profile first-party game of that year, this could have been the tipping point to tell gamers Microsoft was done with the feature.  Let’s face it, the Kinect is no longer bundled with new Xbox One consoles.  The Xbox One S and Xbox One X consoles don’t even have a Kinect port, and it is possible Microsoft doesn’t see the point in providing further support for the device that gets a smaller and smaller install base every day.

It looks like Microsoft is now focusing their efforts on improving the Xbox One’s controller interface. They’ve already redesigned the Xbox One OS several times, and while many new features have been added it feels like every new feature makes the Kinect more and more pointless.  Still, I’m sad to see all the useful improvements the little camera brought fall to the waist side.

Farewell, QR Code reader, you will be missed.

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