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Halo: The Master Chief Collection Content Update 9 Patch Notes May 30, 2015

Posted by Maniac in Game News.
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343 Industries keeps plugging away with more and more updates to Halo: The Master Chief Collection, and this morning, they released the game’s NINTH Content Update.

The new update functions more as a gift to the game’s owners than an actual content patch.  While it does include several bug fixes and other updates, this content update adds a brand new remastered Halo 2 multiplayer map, and support for the upcoming Halo 3: ODST campaign, which will be coming free to the game’s early adopters.

Here’s the full patch notes for the update:

New Features and Content

  • Remnant [Remake of the Halo 2 Classic multiplayer map Relic] is now available for all users
  • 100 New Achievements added for ODST and Remnant. To see the list, head here.
  • Players can now search for Gamertags and access file share, by selecting their own Gamertag in the Active Roster. To learn how, head here.
  • Enables DLC addition of Halo 3: ODST campaign (available separately via the Xbox Store). For more information on Halo 3: ODST campaign, go here.

Ranking

  • Improved skill matchmaking for parties in ranked playlists
  • Made an updated to ensure that parties are no longer separated onto different teams in ranked playlists
  • Improved rank stability to prevent ranks from incorrectly resetting

Quit and loss Penalties

  • Quit and loss penalties are now applied immediately in matchmaking

Halo: CE

  • Resolved Assault Rifle and Shotgun registration issues
  • Fixed an issue with vehicle audio in split-screen
  • Reduced occurrences of players falling out of map
  • Improved stability while title is in “suspend” mode
  • Improved music playback for Campaign

Halo 2 Classic

  • Fixed an issue where playlist scores posted to Leaderboards incorrectly
  • Improved host migration handling in for peer-to-peer custom game matches

Halo 3

  • Added UI support for Halo 3 voice chat in matchmaking
  • Improved Campaign stability
  • Fixed an issue where the scoring HUD would not display in Campaign
  • Fixed an issue where some players could experience a delayed spawn into a matchmade game

Halo 4

  • Fixed an issue where the scoring HUD would not display in Campaign

Parties & Roster

  • Added support for displaying parties as a group in the roster
  • Improved handling of dedicated servers
  • Team colors are preserved after every match in custom games
  • Fixed a host migration issue for Custom Games
  • Improved handling of player joinability and leader promotions through Active Roster
  • Improved stability of 16 player parties

Forge

  • Improved Forge Stability with large number of players on high budget maps
  • Added support for Infection within Halo 3 Forge maps
  • Fixed an issue where “Place at Start” did not function correctly in Halo 3
  • Fixed an issue where controller settings were not respected in Halo 2: Anniversary

Achievements

  • Improvements to achievement unlocking throughout title
  • Fixed an issue that prevented the Blast Can achievements from unlocking in matchmaking

UI, Stability, & Misc

  • Made improvements to stat tracking for all titles
  • Improved functionality of unlock notifications
  • Improved voice chat functionality throughout all titles
  • Improved PGCR stats/details and stat uploading reliability
  • Fixed issues where local & shared files may not appear under “My Files”
  • Improved Stability of Co-op play in Campaign Playlists
  • UI now sorts achievements, nameplates, and avatars based on what you have unlocked
  • Improved Scoring functionality during Co-Op Campaign sessions
  • Improved Spartan Ops performance
  • Improvements made to mission progression in Campaign Playlists
  • Improved Rival functionality in Campaign Playlists
  • Improved stability for Halo 2: Anniversary map loading in matchmaking
  • Final scoreboard is now displayed during outro loading screen after a match

Halo: The Master Chief Collection is out now exclusively on the Xbox One.

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