Cyberpunk Legends Card Game Q and A October 12, 2025
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Earlier in the month, we reported that the studio known as Night Crew Games had launched a Kickstarter for a cooperative card game based in same RPG universe of Cyberpunk 2077. But what does the game offer? Last week, the team at Night Crew Games did a Q&A event with backers (both current and prospective) about the project and how well it is currently going, called Cyberpunk Legends. If you want to check it out, it has been archived below:
If you’re interested in checking out this game or backing the project you can view its Kickstarter right here. The project has already exceeded its minimum goal and is still over a week away from the close of its funding campaign!
Star Wars: Beyond Victory Released October 8, 2025
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The next major Star Wars game is out now on VR. In it, you play as a mechanic who plans to win big on the podracing circuit. How well will you do? Watch and find out.
Anybody else hungry for a Ronto Wrap? Seriously, I started playing this game a bit earlier today and for a few moments it felt like I was back in Galaxy’s Edge at Walt Disney World.
Star Wars: Beyond Victory is out now for Quest 3 and 3S.
Apple Vision Pro: What We Love vs What We Never Got October 7, 2025
Posted by Maniac in Reviews, Site Videos.Tags: Apple, Vision Pro
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It’s been nearly two years since the release of the Apple Vision Pro, and we felt the time is ready to finally provide our thoughts about it. In short, this is the kind of device that we’ve waited our whole lives to exist, but there are still a lot of things that can be improved about it. To start with, many products and features that were initially announced for it have still not been released to this day.
So, what do we think of this product that we’ve been using since day one? What accessories do we prefer to use with it? What do we think could be improved about it? Watch the video below for our full review.
Free Control: Ultimate Edition Update Including Previously Locked DLC and Missions Out Now October 6, 2025
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Before they released the new horror classic Alan Wake II, the developer Remedy Games released a game called Control, which we quickly discovered took place in the same universe of Alan Wake. To incentivize people to pick up the game during its initial release period, the developer included downloadable content in the form of exclusive character outfits spread out among those who either preordered or purchased the game’s Collector’s Edition. They also offered an exclusive mission (starring Hideo Kojima) for those who purchased the game’s season pass.
None of this content was made available to players who picked up the game’s later rereleases for the Xbox Series or PS5 platforms, Control Ultimate Edition. While it included the DLC missions offered in the original game’s Season Pass, including The Foundation and AWE, it did not offer any of the game’s original bonus skins, or the secret mission offered to players who initially purchased the season pass.
Many months ago, Remedy has finally answered the pleas of the console players when they released a free patch on the PC version of the Ultimate Edition which included not just enhancements to the game, but ALL of the previously locked exclusive content that was never offered to the Ultimate Edition owners. However, that content was not offered to PS5 or Xbox Series owners, and Remedy notified us we would need to hold off and wait for it to come.
Well, I’m happy to announce that wait is finally over. Here’s a look at today’s Patch Notes:
OUTFITS
The following outfits are now available to all players. The outfits can be accessed and equipped from the Control Point in the Central Executive Sector area.
• Astral Dive Suit (formerly a pre-order exclusive)
• Tactical Response Gear (formerly a pre-order exclusive)
• Urban Response Gear (formerly a pre-order exclusive)
MISSIONS
All players will receive the mission Dr. Yoshimi Tokui’s Guided Imagery Experience, featuring voiceover by Hideo Kojima. The mission is playable when you pick up the Dr Tokui Tapes collectible in the Extrasensory Lab of the Research Sector. (This mission was previously exclusive to the PlayStation 4 Digital Deluxe version of Control.)
GRAPHICS [PLAYSTATION 5]
• Added a new setting “Unlock Frame Rate”, enjoy!
• Added VRR and 120Hz display output support for PlayStation 5 and PlayStation 5 Pro, and unlocked the frame rate limitations for Quality and Performance Mode setting
• Improved Temporal Anti-Aliasing (TAA) quality
• Added HDR support
• Updated SDR to 10bit (from 8bit), which reduces visible color banding
• [PlayStation 5 Pro] Added PSSR (PlayStation Spectral Super Resolution) support. Using PSSR results in smoother edges, improved hair, and vegetation visual quality. Using PSSR can slightly impact performance, so if you would rather have the original “look” of Control, you can disable PSSR in the settings.
• [PlayStation 5 Pro] Improved Screen Space Reflections in Performance Mode
• [PlayStation 5 Pro] Updated Texture and Shadow resolution filtering (anisotropic)
GENERAL [PLAYSTATION 5]
• Fixed grenade projectiles indicators only updating at 30 fps. Now they update properly everywhere they should.
• Improved the sorting of character and weapon mods
GRAPHICS [XBOX SERIES X|S]
• Added a new setting “Unlock Frame Rate”, enjoy!
• Added VRR and 120Hz display output support for Xbox Series X and Xbox Series S, and unlocked the frame rate limitations for Quality and Performance Mode settings
• [Xbox Series X] Unlocked the frame rate limitations for Quality and Performance Mode
• [Xbox Series S] Unlocked the frame rate limitations for Performance Mode settings
• Improved Temporal Anti Aliasing (TAA) quality
• Added HDR support
• Updated SDR to 10bit (from 8bit), which reduces visible color banding
GENERAL [XBOX SERIES X|S]
• Fixed grenade projectiles indicators only updating at 30 fps. Now they update properly everywhere they should.
• Improved the sorting of character and weapon mods
You can download the update right now for free, just download the game’s most recent patch and start playing!
Control: Ultimate Edition is out now for PC, PS5 and Xbox Series X/S.
Super Mario Galaxy 1+2 Released for Switch and Switch 2 October 2, 2025
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Two of the best games ever released for the Nintendo Wii have just gotten re-released on modern Nintendo consoles and take full advantage of the new Joy-Con controllers. Take a look!
Super Mario Galaxy 1+2 is out now and playable on the Nintendo Switch and Switch 2. The Switch 2 enhanced features are included as a free update.
Cyberpunk Legends Card Game Demonstration October 1, 2025
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Last week, we reported the team at Night Crew Games have been working on a Customizable Card Game (CCG) which is officially licensed by the Cyberpunk franchise. In it, you and your friends form a crew to take on Night City. Will the cards you and your friends deal save you or will one bad hand earn you a drink being named about you at the Afterlife bar? You’ll need to pledge for the game to find out.
So how do you play the game, and what’s an example of a scenario you would get to play? Well, the game’s developers held a Kickstarter launch day stream and you can watch it below:
If you’re interested in checking out the game’s Kickstarter you can check it out right here. The game is already fully funded and is currently working its way through several stretch goals. To add some extra options for customers, several new Al La Carte pledge tiers have just been added earlier today.
We’re still very excited about this game and you can be sure there will be more of us talking about it during its Kickstarter run, which will be going for 21 more days!
Project Mix Demo Released on Quest 3 October 1, 2025
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When the virtual reality cyberpunk bartender simulation Project Mix released a demo on Steam earlier this year it tremendously impressed me. However, I’m a standalone VR enthusiast these days and without a high end gaming PC and PCVR headset I knew I would need to wait until the game ported it to a standalone VR platform such as the Quest or Vision Pro.
Well, the developer did promise a Quest port was in the works and earlier today the demo released. Here’s a quick graphics comparison for all of you!
The demo can be downloaded right now on the Quest Store, but you may need to manually search for Project Mix Demo to find it.
Project Mix is in development for PCVR (Steam) and Meta Quest 3/3S.
Nintendo Switch System Software 20.5.0 Released October 1, 2025
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A minor update has just been released for the Nintendo Switch 2 which contains nonspecific bug fixes and optimizations.
If you have a Switch 2 you can download it right now through the Settings menu.
Apple Releases OS 26.0.1 September 29, 2025
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Everything Apple makes was updated earlier today. The new update, 26.0.1, includes minor bug fixes and optimizations recently discovered in the OS 26 compatible devices such as the iPhone, iPad, Apple Watch, Apple TV, Mac, and Vision Pro.
You can check the status of your device by opening the “Software Update” feature while connected to Wi-Fi. Honestly, this is a minor update, and may weigh in around 600-800MB.
Gaming History You Should Know – Cyberpunk Architecture September 28, 2025
Posted by Maniac in Gaming History You Should Know, Uncategorized.Tags: cyberpunk
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Happy Sunday! Welcome back to Gaming History You Should Know, where we highlight some of the best independently produced gaming history videos from across the web. Today, we’re not going to be featuring a video that talked about game history, we’re going to highlight something that takes an analytical look at a vibe.
Cyberpunk is more than just a frame of mind, it’s an aesthetic, and its been with us since the 1980s when writers such as William Gibson tried to imagine what would be possible when technology is no longer beholden to limitations, and massive corporations could get away with whatever they wanted. The recent announcement (and runaway success) of the Cyberpunk Legends CCG Kickstarter has made it perfectly clear that there is a financial demand for more cyberpunk-inspired games, films and books. Now that it has returned to the mainstream, discussions can be made about what is the common traits for the cyberpunk look, why that aesthetic looks the way it does, and why it has endured for as long as it has. Essentially, I’m asking what makes Cyberpunk, Cyberpunk?
Audiences were first exposed to the art and vision of Cyberpunk by groundbreaking movies in the 1980s and 90s, including films like Ghost in the Shell and Blade Runner. YouTube Channel DemiLee discusses famous sci-fi and fantasy environments and tries to determine if they are practical if real people actually tried to live in that fictional world. What kind of a world environment would exist to create the necessities for the elaborate buildings audiences could observe in those classic films? Would such elaborate buildings even be practical to serve the functions they are being used for in the future? Well, the video below took an analytical perspective on the various environments seen in some of the most popular cyberpunk media from the past few decades. Give it a watch!