Marvel’s Avengers War Table About to Start June 24, 2020
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Since it’s epic prologue reveal, we’ve seen and heard very little about the upcoming Marvel’s Avengers. Today that is about to change. Square Enix is hosting a massive War Table discussion about the game today and it is about to start! Check it out below!
Marvel’s Avengers is coming to Stadia, PC, PS4, Xbox One September 2020. It is also coming to Xbox Series X and PS5 at a later time.
343 Industries Releases This Cryptic Halo Video June 24, 2020
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The first official Halo video has been released in over a year and to say that its cryptic is an understatement. Take a listen for yourself.
Hopefully this is merely a teaser for more content to be coming soon. That foe sure sounds like Atriox, the antagonist of Halo Wars 2. Could they be back for this new game? I guess we will have to wait and see.
Halo: Infinite is coming to Xbox One and Xbox Series X this Holiday.
Pokémon Presents 6-24-2020 June 24, 2020
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Today’s Pokémon Presents has hit the web and it is here to show off just one all-new game. Take a look!
Iron Man VR – Tinkering as Tony Trailer June 23, 2020
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Sony’s coming at us with a new behind the scenes look at Iron Man VR. We’ve all known for some time that Tony Stark is never happy with his Iron Man suits and is always adjusting, modifying and improving it over time. It looks like we will be able to do this as well, and Tony’s workshop will be open for us to mess around with! Take a look!
Iron Man VR is coming exclusively to the PSVR.
Catherine: Full Body Puzzling Hearts Switch Trailer June 23, 2020
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Catherine: Full Body is coming to the Nintendo Switch next month and as a long-time fan of the franchise I’m pretty happy about that. Here’s the most recent trailer for the game!
Catherine: Full Body is out now for the PS4. It’s coming July 7th, 2020 to the Nintendo Switch.
Crash Bandicoot 4 Announced June 22, 2020
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Nintendo had Mario, Sega had Sonic. In the early days of the PlayStation, Sony had no mascot character for their platform, until Naughty Dog Games released Crash Bandicoot. After developing three incredible titles and one spin-off, the company left the property behind and moved on to games like Uncharted and The Last of Us. Other developers picked up the slack in the PS2 generation, creating plenty of multiplatform Crash Bandicoot games, but until now we never received a Crash Bandicoot 4…until now. Take a look.
Crash Bandicoot 4: It’s About Time is coming October 2nd, 2020 to the PlayStation 4.
Super Smash Bros Ultimate’s First Character of Fighters Pack 2 Revealed June 22, 2020
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Ladies and gentlemen, Mr. Sakurai.
Super Smash Bros Ultimate is out now exclusively for Nintendo Switch.
Gaming History You Should Know – The History of DisneyQuest June 20, 2020
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It’s Sunday and we’re back with another Gaming History You Should Know, where we highlight some of the best independently produced gaming documentaries from across the Internet. Today, we’re going to tell a story about a well-themed arcade that just didn’t work out.
Children of the 80s probably remember the earlier days of Atari and Namco machines, and would flock to arcades to play games like PAC-MAN and Missile Command. Then, the crash of ‘82 happened and arcades began to evaporate. It would take a decade for a new generation of games to bring the arcade back. When I was a child in the early 90s, the arcades were packed with cutting edge titles like Mortal Kombat and Lethal Enforcers. By the end of the 90s, improved technology gave us more immersive games like Jurassic Park, Cruisin’ USA and Area 51. With the success of games like that, lots of arcades began to take chances on not only new games or new technlogies, but new ways to design their arcades to bring in newer players. Virtual Reality (VR) was offered as an option in some venues, but it was costly and the technology wasn’t there to provide the fast-paced realistic games that the platform demanded. Most VR players who tried the technology at the time weren’t happy with it.
In the early 2000s, Disney looked at the success of arcades and decided the time was right to throw the weight of their company behind a new venture. Disney has always been known as one of the most technology advanced companies in the world, with their films, television and theme parks wowing audiences since way before I was born. Disney has always been the best at providing a well-themed immersive experience to their customers, and that was exactly what was needed at the turn of the millennium.
As VR arcades started taking off, Disney decided to launch their own Disney-Branded VR arcade franchise, DisneyQuest. Two DisneyQuests were built at launch, with one in Chicago, Illinois and the other at Disney World in Orlando, Florida. For $36 US at entry, guests could come in and play all of the games on display, including tons of exclusive attractions you couldn’t play anywhere else. If successful, the plan was to open more venues all across North America.
So did DisneyQuest work? Sadly no. The third DisneyQuest venue in Philadelphia, PA was cancelled mid-construction. Chicago’s venue closed first after just a few brief years, but with the heavy tourist traffic of Walt Disney World, DisneyQuest Orlando was successful enough on its own to limp along without much further investment for nearly two decades before it finally shuttered.
So if DisneyQuest had the financial backing and access to the same high-end technology as used by one of the most successful companies in the world, why did it fail? Defunctland is an online documentary series created and hosted by a man who calls himself Kevin Perjurer. It focuses on the history of theme park rides and attractions that are no longer in operation. It also covers attractions that got far along in preproduction but were never built. It’s well researched and edited, with Kevin’s narration keeping you on the edge of your seat throughout the video. A while ago, Kevin took a look at the DisneyQuest franchise, went into its history and its demise. If you wanted to see what you could’ve done at this place in its heyday, give this a watch.
I must admit I have personally visited the DisneyQuest in Orlando, Florida but only once during a family vacation. The most impressive thing I remember from it was their Cyber Space Mountain simulator, which I challenged my cousin to ride with me. We both ended up having a great time on that trip, but seven years later when I visited the park again, I remember feeling that there was no need to check DisneyQuest out again. Perhaps that is why the venue failed, there was no incentive for repeat customers, something an arcade desperately needs to survive. Recently, arcades are seeing a resurgence with the success of venues like Dave and Busters and I have happily spent many free nights there for a happy hour special and some games. Everybody gets hungry and thirsty, and D&B’s decision to offer decent food with a constantly improving selection of new arcade games (in my opinion) succeeded where DisneyQuest failed.
If you’d like to check out more Defunctland, check out their YouTube Channel.