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Control 1.03 Update Patch Notes September 10, 2019

Posted by Maniac in Game News.
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Since its launch, Remedy’s Control suffered from multiple bugs and issues, even after the release of the Day 1 Patch. Remedy has listened to those issues and released what they’re calling the “September Update” to the game with an incredible amount of fixes focused on game stability and performance. Here’s the complete list:

General

  • Bug and crash fixes to missions, combat and overall game play
  • Fixed multiple issues with the PC launcher related to DX11/DX12 crashes

UI

  • Improved map loading times (map will no longer tease information)
  • Motion Blur On/Off toggle added to Options menu
  • Film Grain On/Off toggle added to Options menu
  • Fixed incorrect UI behaviour on ultra-wide monitors (PC)
  • Fixed multiple issues when incorrect subtitles are shown for multiple languages
  • Fixed issue when the game centers the aim on Jesse’s head
  • Fixed multiple UI related issues

Progression

  • Fixed an issue when player could not acquire ‘Pierce Charging Efficiency’ and ‘Spin Grouping Efficiency’ upgrade
  • Fixed issue when Crafting Charge and personal Mods would not give the Weapon/Mod but take the materials (Sorry. The Board was greedy)
  • Fixed issue that prevented players activating the Pierce weapon form upgrade
  • Fixed issue when Jesse is unable to cleanse the ‘Transit Corridor South’ Control point upon returning from Prime Candidate Program area in the mission The Face of the Enemy
  • Fixed an issue when Heptonstall would not spawn during certain story missions in the “Old Friends” side-mission (still looking for his buddy Remus)
  • Fixed issue when Hiss Barrier remains in the Directorial Override mission’s Control Room if the player dies during the binding cut scene

Sound

  • Fixed issue when certain licensed music tracks play after enabling the ‘Mute Copyrighted Tracks’ option
  • Fixed and issue when audio is out of sync in the Dr Darling videos (PS4)

Misc

  • Fixed issue with the Charge weapon forms erroneous blast radius causing (way) too much visual damage to the environments
  • Fixed an issue where game would stall when completing a story mission and unlocking a trophy (PS4)

Performance

  • Improved title stability on all platforms
  • Improved general frame-rate performance through optimisations made to multiple systems and content

Control is out now for the PC, Xbox One and PS4. The September patch is currently out now for the PS4 and it is coming very soon to the Xbox One and PC.

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