Advertisements
jump to navigation

Remedy Working with DirectX Raytracing March 19, 2018

Posted by Maniac in Game News.
trackback

With games like Max Payne, Quantum Break, and Alan Wake under their belts, every game developer Remedy has released has had its own unique style. At this year’s GDC, Remedy is showcasing some new experiments they’re doing with DirectX raytracing. Take a look at the visual possibilities we may see in Remedy’s next game!

You can read all the details about what Remedy is showcasing at GDC 2018 here.

Advertisements

Comments»

No comments yet — be the first.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: