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Reminder: Free Comic Book Day 2016 This Saturday May 4, 2016

Posted by Maniac in Game News.
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For the past fifteen years, independent comic book shops all across the country have hosted Free Comic Book Day, a special event where a selected bunch of specially marked comic books are offered for free to anyone who wants them.  I’ve participated in FCBD nearly every year since 2002, and I’ve always enjoyed it. It’s more than just a fun event to do on a Saturday, it gives comic book fans the opportunity to preview comic books they may be missing out on, and it allows enthusiasts to connect with each other in person.

Now you’re probably asking yourself why I’m bringing up a comic book event on a gaming related website. Well, a lot of  video game properties have gotten comic book spin offs which are offering free issues on FCBD, including Assassin’s Creed, Sonic and Pokémon, and some of those titles will be offered for free on Saturday alongside titles like Civil War II and Suicide Squad #1.

You can read all of the details on which comics will be offered this year (and in some cases check out a sneak preview of the book) on the offficial event website.  You can also use the website to find the local businesses in your area which are participating in the event.

Special thanks to all comic shops that are participating in FBCD! Now if I could only convince more RPG retailers in my area to participate in Free RPG Day when that happens in June.

Console War VI Part 2 May 3, 2016

Posted by Maniac in Console War, Histories.
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This is the second part of our ongoing history on this generation’s console war. If you’d like to read the first part of this article, please click here.

If there was anything that gamers could take away from E3 2014, it was that Microsoft was going to do everything they could to try and regain their lost customer base.  Without telling their developers, Microsoft announced they were no longer bundling the Kinect sensor with every Xbox One, effectively dropping the price of the console by $100 US.  As for new titles, while Microsoft had its own games coming to the Xbox One including Halo 5, they had bought exclusive console rights to many third-party published games hoping gamers would buy an Xbox One to play one of their exclusives.

Nintendo meanwhile was having their own problems with the Wii U. While the system sold decently at its launch, Wii U sales stagnated after the launch of the PS4 and Xbox One. When a console’s hardware sales slump, sales of third-party games on that console slump as well. Once they saw their games were not selling well on the Wii U, third-party publishers slowly pulled their support from the console, leaving Nintendo alone to develop and publish the vast majority of Wii U games. Nintendo announced they were cutting back on E3 plans in 2014 and decided to focus on showing their next major title, Super Smash Bros for Wii U, directly to fans by making E3 demo units playable to the public at Best Buy retailers.  While the general public could only preview the game for a few hours, Nintendo also hosted an enormous Super Smash Bros tournament in Los Angeles during E3. This epic tournament was not only open to the public, it was streamed live on Twitch.TV to a massive viewership.

When Super Smash Bros was released on the Wii U a few months later, it became a huge seller, but that wasn’t the only hit that Nintendo sold.  Around the same time Nintendo was promoting Super Smash Bros, they announced a new technology would be coming to the Wii U called Amiibo.  Amiibos were collectible figurines which made use of the Wii U controller’s NFC transmitter. They were designed with the likeness of various popular Nintendo characters and Nintendo promised anyone who used them could bring their Amiibos into their game, and that they would become more effective the more they were used. When Amiibos launched alongside Super Smash Bros on the Wii U, retailers could not keep them on shelves.

The PS4 was still selling very well throughout 2014, but even if you looked at events with the perspective of time, it is difficult to precisely determine why. Microsoft’s agressive third party buyouts ensured many popular titles like Dead Rising 3, Sunset Overdrive and Titanfall would remain exclusive to the Xbox and/or PC platforms, but gamers saw these exclusives as corporate pandering and refused to buy the Xbox One on principle, and voiced constant complaints to the publishers. In response, while Sony only had their first-party developers to rely on for exclusive PS4 titles, Sony boasted the PS4 would offer superior graphics and performance over the Xbox One when it came to multiplatform games and many independent testers confirmed this was the case.  The PS4 would get great exclusive titles like inFAMOUS: Second Son and Until Dawn but their releases were widely spaced out.  In fact, a vast majority of the system’s exclusive titles were ports of popular PS3 games like The Last of Us and God of War III.  The strength of the multiplatforms and the promise of great upcoming exclusives like Uncharted 4: Among Thieves made the PS4 the highest selling console of the year.

Instead of hosting a live press event during E3 2015, Nintendo once again chose to host live demonstrations of their games at retail stores across the country. While they had great success with titles like Mario Kart 8 and the Wii U version of Super Smash Bros, their next major Legend of Zelda game was suffering delays in development.  Nintendo had also planned an incredible fan events, including the first Nintendo World Championships in over a decade!  While the gaming press didn’t understand what Nintendo was doing, the fans who attended these events sure enjoyed themselves.  They also had been tremendously successful with their line of Amiibo figures. They were the perfect combination of collectible and game accessory. Limited run figures would sell out immediately.  Heck, they were even being purchased by people who didn’t even own the Wii U.  Everyone was buying them like crazy, so Nintendo started integrating Amiibo support into many of their new games including Super Mario Maker.

By E3 2015, Microsoft got desperate. All of the exclusive titles they had bought were not selling as many consoles as they had expected them to, and the third party publishers were becoming wise that Xbox One exclusivity meant an unacceptable drop in projected sales. Public negativity towards the Xbox One had harmed Microsoft’s image, and even though Microsoft had stopped bundling the Kinect, price matched their competition and pledged not to engage in anti-consumer resale restrictions, gamers were still choosing the PlayStation 4 over their console.  At E3 2015, Microsoft announced they were bringing Backwards Compatibility (BC) for select Xbox 360 games to the Xbox One.  Similar to how the Xbox 360 could play only specific original Xbox games, Microsoft vowed that with a simple update and installation, gamers could play select Xbox 360 games natively on the Xbox One whether they downloaded them or got them at retail!

Microsoft’s Xbox One Backwards Compatibility announcement got a mixed reaction from the mainstream gaming press. While it was undoubtably great news for consumers, it couldn’t guarantee console sales this late in the Console War.  The Wii U had full Backwards Compatibility with Wii games and hardware, and it hadn’t helped them convince most Wii owners to upgrade from the Wii.  Nintendo went to a lot of trouble to make it easy for gamers to transfer all of their purchases, saves and DLC from their old system to their new one, but most consumers weren’t even aware of it.  While Xbox One compatibility with popular Xbox 360 games was a great show of goodwill on Microsoft’s part, there was just no way to know if this would be the decision that changed gamers minds about the Xbox One.

Meanwhile, Sony had no direct response to Microsoft’s Backwards Compatibility announcements, since the PS4’s hardware was completely incompatible with the PS3. If players wanted to play PS3 games on the PS4, they would have to wait for Sony to port it, and if Sony happened to port a major retail title, consumers would usually have to either rebuy it or pay an upgrade fee.

In all, the console war was starting to look like a repeat of the PS2/GameCube/Xbox era.  Sony was on top, Microsoft was trailing behind Sony and Nintendo was in last place making almost all the games on their own system.

As the Console War hit its halfway point, Sony announced they would be entering the Virtual Reality market. That, dear readers, is a story for next time.

Pokemon Announces More Legendary Pokemon Distributing May 2016 May 2, 2016

Posted by Maniac in Game News.
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I know I announced earlier today that Nintendo and The Pokémon Company were distributing the lengendary GEN 4 Pokémon Darkrai this month with some help from GameStop, but apparently those aren’t the only legendary Pokémon you can get for  free this month.

Starting today, you’ll be able to obtain a Level 100 Zygarde, who you may remember from Pokémon X and Pokémon Y, for free through the Mystery Gift menu.  Zygarde is being distributed from May 2nd, 2016 until May 8th, so get it right now!

After Zygarde is no longer being distributed online, another will take its place. Starting May 11th, 2016 Nintendo will be distributing the legendary Pokémon Xerneas, which you may remember from Pokémon X, in its shiny form!  That can be downloaded from the Nintendo Network between May 11th, 2016 and May 17th, 2016.

Finally, from May 20th, 2016 to May 26th, 2016, you’ll be able to download a shiny Yveltal, which you may remember from Pokémon Y, off the Nintendo Network.

These three Pokémon can be obtained through any GEN 6 game, that means that you can get them on Pokémon X, Pokémon Y, Pokémon Omega Ruby and Pokémon Alpha Sapphire.  Just restart your game, and set your game to recieve a gift from the Internet. Just make sure to save your game after you get the Pokémon from a Pokémon Center’s Mail Lady.

Two Opposites Play Gone Home May 2, 2016

Posted by Maniac in Let's Play, Site Videos.
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In a whole new type of Let’s Play for this website, Maniac is joined by his good friend Twitch as they play the first hour of the independent game Gone Home.

Maniac has never played Gone Home before, but he had heard good things about it. Twitch had played Gone Home on the Mac and did not enjoy it. So, how will these two men handle playing this game together on the PS4?  Let’s find out!

Gone Home is out now for PC, Mac, PS4 and Xbox One.

GameStop Now Distributing Mythical Pokemon Darkrai Until May 24th May 2, 2016

Posted by Maniac in Game News.
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Attention all Pokémon Trainers living in the US. GameStop has confirmed they have begun distributing codes for the mythical Pokèmon Darkrai.


You can obtain a code by going into any GameStop location between now and May 24th and asking for one. If the store still has them in stock, it will be given to you free of charge.  From there you can redeem the code from your game’s Mystery Gift menu.  Take a look and see for yourselves how powerful this Pokémon is.

The gift codes work on any copy of Pokémon X, Pokémon Y, Pokémon Omega Ruby or Pokémon Alpha Sapphire.  Just make sure your game and system are connected to the Internet and updated to their latest version before attempting to redeem them.

If you don’t have access to a WiFi connection to redeem your code, I recommend checking out a place with a Nintendo Zone hotspot. Usually you’ll find free WiFi for your Nintendo handheld in McDonald’s, Best Buy and Barnes and Noble locations across the US.  The codes only work once, so make sure to redeem it on the specific game you need it most!  You must redeem your code before August 31st, 2016.

Next month, Nintendo will be distributing the Mythical Pokémon Manaphy through the Nintendo Network, and that means no codes will be needed to get it!

Pokémon X, Pokémon Y, Pokémon Omega Ruby and Pokèmon Alpha Sapphire are out now exclusively for Nintendo 3DS systems.