Bravely Default Released February 7, 2014
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As far as I’m concerned, the next two months constitute what I consider to be a true season of RPGs. Lightning Returns: Final Fantasy XIII, Final Fantasy X/ X-2 HD, heck even South Park: The Stick of Truth will all get released within the next two months. Today, that RPG season officially opens with the release of Bravely Default on the Nintendo 3DS.
Don’t forget to give the game’s official demo a look before playing the full version. It has a lot of unlockable content that will carry over to the full version.
Bravely Default is out now exclusive the Nintendo 3DS.
Wii U Controller Battery Comparison February 6, 2014
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Maniac compares the size of the battery that shipped with the Wii U Controller with the High Capacity Battery Nintendo is selling exclusively through their Parts and Supply Website. Nintendo promises that this new battery, which after shipping and taxes costs around $40 US, will have a much longer lifespan than the 3-hour battery that the Wii U Controller shipped with.
When you crack the Wii U open, the difference is very noticeable.
Playstation 3 Firmware 4.55 Released February 6, 2014
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A new update, version 4.55, has been quietly released on the Playstation 3. Unfortunately, no information about the update changed has been provided by Sony.
You can download the update through the System Update feature of the Playstation 3. The update is required to access the Playstation Network.
Best Console Launch Titles…Ever February 5, 2014
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No matter what console you’re planning to launch, any smart game developer knows that a video game console isn’t sold based on its technical merits alone, but by the games it plays that you can’t play anywhere else. If you want your console to sell, it needs to have a killer app and fast.
Today, we’re going to be talking about some of the greatest launch titles for game consoles in the history of video games. They could be groundbreaking in their own right, show off the technical capabilities of the system that they launched with, or just provided a great experience you couldn’t find anywhere else.
Game Boy – Tetris
Tetris is without a doubt one of the most addictive games ever made. Even my own father, who never played a video game before in his life (and hasn’t since) played this game on my original NES to the point he would have dreams about it. So it was logical for Nintendo to bring one of the most popular games for the NES to their flagship handheld console, the Game Boy. While this game was not a launch title on the Game Boy’s initial Japanese release, it was ready in time for the Game Boy’s North American launch. Through a clever bit of foresight, a copy of Tetris was bundled with each new Game Boy and for really good reason. There was no title at the time that could have better shown off the Game Boy’s 2-player functionality and by bundling each Game Boy with a copy of Tetris and a Link Cable (which was needed for multiplayer), it encouraged early adopters to use all the features the Game Boy offered and set a high bar for the platform that Nintendo’s competitors could never reach.
SNES – Super Mario World
I believe that Super Mario Bros 3 perfected the Mario platformer formula, but Super Mario World cranked it up to eleven. After the tremendous success of the Super Mario Bros series, Nintendo had one of the most iconic mascots of any medium at their disposal, and they were going to use that momentum to sell their brand new 16-Bit system, the Super Nintendo. All the classic Mario features were back, but now the Super Nintendo could bring even more. There were more levels, new enemies, new power ups, and a whole new world to explore. Nintendo knew that by taking a character we all knew and loved and bringing him to the new system as a launch title, Nintendo could show just how much more powerful their new console was over the NES.
N64 – Super Mario 64
This is the game that defined the 3D platformer, and to this day there are still imitators that aren’t able to do it as well as Nintendo did. This can be considered by many to be Nintendo’s entry into the first official 3D graphics generation, and Nintendo would set that bar as high as they could. You could do everything Mario was known for, only now you could do it in 3D. The control was darn near perfect. You could run, jump, swim and even fly. In fact, this game was so good, it transcended its success one more time to one other platform. Nintendo wanted to show off how great their new DS was, so they ported Super Mario 64 to the DS. When people saw the DS could replicate the features of a Nintendo 64 by bringing one of its best titles to the new handheld platform, it became a best selling title and contributed to a lot of early DS adoption.
Xbox – Halo: Combat Evolved
The year was 2001. One of the most successful companies in the world was entering a field they have never been a part of previously. They needed to sell as many consoles as they could quickly in order to be competitive against the industry heavyweights of Sony and Nintendo, especially in the wake of the overwhelming success of the Playstation 2. Their answer was to take one of the highest anticipated titles for the PC, buy its development studio, and bring the title they were working on to their new platform. When the original Xbox launched, there was no title that showed off the console’s capabilities better than Halo: Combat Evolved. The control was perfect. The graphics were superior to anything that could be done on their competitors’ systems at the time. But the most enduring legacy it has is it brought the formerly PC-centric ritual of the LAN Party to console users. The game continued to be a best seller for years after the console’s launch. In fact, according to author Steven Kent, years after the game’s release the Xbox continued to be referred to as the Halo Delivery System. It was only removed from the console’s top 10 sales lists when its sequel was released in 2004.
Playstation 3 – Resistance: Fall of Man
Sony’s first entry into this list was the reason I got a PS3. The game was hardly considered groundbreaking or revolutionary for its time, and many didn’t think the graphics were even that good, but for everything this game did, it sure did it well. I’m a huge fan of History Channel and Discovery Channel documentary series, and this game presented its story in a way that felt customized specifically to my tastes. In fact, I once wrote the game’s opening narration on a High School blackboard and asked a class to identify where it came from. They all thought the narration was from a real-world event. True to developer Insomniac Games’s pedigree, it had some of the most unique weapons ever seen in a console FPS. It also had some of the best multiplayer I have ever played on a console. Everything felt well balanced, and new players could be competitive against grizzled veterans. Sadly, Sony has announced their intention to discontinue the game’s multiplayer permanently pretty soon. Sad, I never could make it to level 60.
Wii – Wii Sports
Nintendo made their entry into the first ever HD console generation a sub-HD game console with a control system unlike anything consumers had ever seen before. To make it clear to the consumer what their unique console was capable of, Nintendo chose to bundle a game with it that fully took advantage of all the console’s motion control capabilities and their avatar maker (affectionately dubbed Miis). Their decision was one for the history books as it propelled the Nintendo Wii to become one of the best selling consoles of all time, and made the game that was bundled with it, Wii Sports, one of the best selling titles of all time.
Wii U – Nintendo Land
Nintendo’s first entry into the HDTV world was another unique console which brought the capabilities of the Nintendo DS to the home system. To fully embrace this unique touch screen control system and pay homage to all of the classic franchises they have produced over the years, Nintendo released Nintendo Land as a bundled game with all of the premium launch models of the Wii U. The game offered tons of different minigames to explore, each one modeled after a classic Nintendo property. While the Wii U is currently sitting in last place in this generation’s console war, I still think it’s a great system and I recommend this game to anyone interested in picking one up.
Pokémon Bank Launched February 5, 2014
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It’s over a month late, but Nintendo and The Pokémon Company have finally launched Pokémon Bank in North America. Now, all 3DS owners who wish to bring their Pokémon from the fifth generation Pokémon games to the latest games in the Pokémon franchise can finally do it!
The Pokémon Bank service costs $4.99 US a year. Anyone who downloads and activates the service before March 14th, will receive a thirty day free trial. The Pokémon Bank app takes up 239 Blocks. Pokémon X or Pokémon Y required.
Lightning Returns: Final Fantasy XIII Lara Croft Costume DLC Trailer February 5, 2014
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You’ll be able to modify Lightning’s abilities in real-time in the third entry of the Final Fantasy XIII series by changing her costumes on the fly. Each costume gives Lightning new attacks with their own strengths and weaknesses, and you will need to cycle through them constantly in order to remain on the offensive.
Square Enix has already announced they plan to release several exclusive costumes for Lightning as DLC, and some of them have already been released, either through preorders or bonuses for playing the demo. Today, Square Enix has announced they’re bringing the costume of the iconic star of Tomb Raider, Lara Croft, to Lightning Returns. Let’s see it in action.
Lightning Returns: Final Fantasy XIII is coming February 11th, 2014 to Xbox 360 and Playstation 3.
Bioshock: Infinite – Burial at Sea Episode 2 Release Date February 5, 2014
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The developers over at Irrational Games have announced today that the second and final episode of the Burial at Sea downloadable expansion for Bioshock: Infinite will be launching on March 25th. If that is too much of a wait for you, take a look at this brand new preview for the game. From the looks of it, we’ll be taking control of a new playable character.
Bioshock: Infinite is out now on the Xbox 360, PC and Playstation 3. Season Pass holders will be able to download Episode 2 at no extra charge.
LocoCycle Price Dropped February 4, 2014
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Major Nelson is reporting that LocoCycle, a downloadable launch title for the Xbox One developed by Twisted Pixel Games, has been dropped in price by 40-50% depending on what region you live in. I loved the previous games made by Twisted Pixel, and because of that LocoCycle was the first game that I downloaded after setting up my Xbox One, and was the first Xbox One title I completed. If you were on the fence about giving it a look, now would be a great time to check it out. You can watch our review of it below.
And here’s our Let’s Play of the game’s opening.
LocoCycle is out now exclusive to Xbox One. It is coming to the Xbox 360 and PC.
Inside the Square – Lightning Returns: Final Fantasy XIII Director’s Cut February 4, 2014
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The Director’s Cut of the Behind the Scenes documentary series for Lightning Returns: Final Fantasy XIII, dubbed Inside the Square, has been released today. It combines all three parts of the Inside the Square web series into one thirty minute video. If you had any questions about the development process for the third installment in the Final Fantasy XIII series, take a look at this.
Lightning Returns: Final Fantasy XIII is coming February 11th, 2014 to the Xbox 360 and Playstation 3.
Things To Do While Waiting for Bravely Default February 3, 2014
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If you’re planning to pick up Bravely Default on the 3DS when it gets released later on this week I recommend downloading the game’s demo off the Nintendo eShop before giving the full version a try. It covers a portion of the game that’s not in the full version and depending on how far you progress in the demo, you can unlock items that will carry over to the full game.
If you want access to some of the best items and equipment the demo offers, you’re going to need to check out the demo’s SmartPhone inspired mini game, and restore the town of Norande. It can be accessed by tapping on the arrow on the left side of the lower 3DS screen, and clicking on the icon that looks a little bit like a house from the menu that just opened up. In the Norende minigame, you assign workers to complete various tasks that need to be done, like clearning rocks which will allow you to work on new areas or building and upgrading shops, which will allow you to buy the demo’s best items from save points. By completing this minigame, not only will this allow you to purchase the best items and equipment from any of the game’s save points, it will unlock yet another set of free items you can bring with you to the full version of the game. Trust me, you’re going to want the game’s most powerful equipment if you want any chance of defeating the demo’s final bosses.
The downside is restoring the town of Norende can take a lot of time to accomplish, especially if you’re working by yourself. In fact I’ve heard figures taken that could amount to over 60 hours of real-time if you are just doing it by yourself with help from no extra workers, but with just four workers helping me out I was able to restore the town in less than a day. While this time issue isn’t much of a problem for SmartPhone games that make use of a similar system, the 3DS has several limitations that can make waiting for these tasks to finish more of a chore than they should be. You cannot quit the game or turn off the 3DS while the town is being restored, as either of those actions will cause the timers to stop. You can however play the game or put your system in sleep mode while the game is running and the timers will continue to run in the background.
So if you are trying to restore the town, you’re going to want to do something else while the 3DS is asleep working its magic. Here are a few things you can do while waiting for Norende to be restored.
- Play the Lightning Returns: Final Fantasy XIII demo or watch our Lets Play of it. The demo can be downloaded right now on the Xbox 360 and Playstation 3.
- Read all of 8-Bit Theater. If you ever wondered what the story of the original Final Fantasy game would be like if all the characters were idiots (and the Princess was secretly evil) you should give the webcomic a read. While the series is finished, there are well over a thousand pages to read.
- Read The Grand List of Role Playing Game Clichés.
- Check out MistareFusion’s Final Fantasy Memories series.
- Watch The Spoony One’s hilarious Final Fantasy game reviews. As of this writing, Spoony has reviewed Final Fantasy VIII, X, X-2, and XIII. He goes really in depth about a lot of these games flaws, but they didn’t make me enjoy the games any less. In fact, his reviews made me seek out the games to give them a try myself and I haven’t regretted it. Spoony plans to review Final Fantasy XIII-2 some time down the road.
- Check out GameTrailers.com’s Final Fantasy Retrospective.
- Check out my RPG Memories video.
Don’t forget, you can always make these tasks take less time by simply assigning more workers to the same task, and you can get more workers by coming into close proximity with other 3DS players who are also playing the demo. If you don’t come across 3DS players during the course of your normal day, you can always check out a Nintendo zone hotspot. Anyone who uses the hotspot who has also played the demo will relay the demo’s StreetPass information along with their Miis. Obtaining just three other players’ StreetPass data through this process saved me 40 hours. The final version of the game will allow you to carry over a maximum of 20 workers from the demo that you’ve acquired through StreetPass.
Bravely Default is coming February 6th, 2014 exclusive to the Nintendo 3DS.