MK12 Announces Man of Action: The Terrible Cosmic Death’s Sequel February 21, 2015
Posted by Maniac in Uncategorized.add a comment
Fifteen years ago, Rockstar Games held their annual downloadathon. The winner was a short film produced by the company MK12, called Man of Action: The Terrible Cosmic Death. MK12 had become famous by producing television commercials with a unique look and style, and they brought their style front and center to showcase the exploits of Mr. President Doctor Steve Elvis America.
If you think the main character’s name alone is the craziest thing about this short, you would be wrong. The story was hilarious, the animation style was unique, and well…you know what, you’ll just have to see it for yourselves.
I’ve waited fifteen years for MK12 to produce a sequel. Today, when something inspired me to do a search, I came across this trailer…released less than a day ago.
Man of Action II is coming soon. You can check out the movie’s official website at WhoisSteveElvis.com.
TwitchCon 2015 Announced February 20, 2015
Posted by Maniac in Game News.add a comment
The folks over at Twitch.TV have just announced TwitchCon 2015, their first official convention!
Twitch.TV is a superpower in the realm of live game streaming services and now with the newest gaming consoles offering integrated streaming capabilities, game streaming has become incredibly popular worldwide. Heck, we have our own official Twitch Channel here.
TwitchCon 2015 will be happening at the Moscone Center in San Fransisco, CA September 25th-26th, 2015. You can stay up to date with information about the event at its official website, TwitchCon.com.
Is There a Point to Digital Preorders Anymore? February 20, 2015
Posted by Maniac in Editorials.add a comment
In 2004, Valve Software capitalized on the success of a digital distribution system that they created called Steam. At the same time Valve was perfecting the Steam service, Valve was also working on Half-Life 2, a sequel to one of the greatest PC games of all time. When the time came to release the game, Valve decided to give their service the best chance of success, and offered all of its users the chance to preload Half-Life 2 before it was officially released. By choosing to download a game after you preordered it, anyone who purchased the game through Steam would be able to play it the second it was released. For PC users who had become accustomed to lengthy installations and day one patches, having a game ready to play the second it came out was too much of a good idea to pass on, and many people chose to purchase Half-Life 2 online instead of at retail. The Steam service took off.
Ten years later, game consoles like the Xbox One and PlayStation 4 are now offering online preloading for retail titles that have been digitally purchased. The capabilities of both consoles’ online marketplaces are really going to give traditional retail channels a run for their money. Or, at least, it sounds like they will on paper. In reality there are three major problems with digitally preordering games and I’m going to talk about each one. Half-Life 2 went on to be considered one of the best games ever made, but there’s no guarantee the next game you’re going to buy is even going to be good, and a lot of games get released before reviews are allowed to be published. The second is that these online services are still in their infancy, and there are still serious technical problems that they need to work out before game publishers widely adopt them. Finally, the biggest issue, is unlike retail preorders, you have to pay them in full up front and can’t cancel them.
Now it seems like digital publishers, especially the ones on the consoles, are using the concept of the preorder to get potential players to buy unreleased games far longer in advance than I would have thought imaginable, and this may turn out to be terrible for consumers. I don’t think I need to remind anyone of the absolute buggy travesties that were the Triple-A game lineup leading up to Christmas of last year. Halo: The Master Chief Collection was basically unplayable online for at least a month after it was released, and some people are still having issues getting it to work four months later. Assassin’s Creed: Unity had major problems, which were mentioned in several reviews of the game, however embargos prevented those reviews from helping anyone who happened to preorder it. Now, I admit the risk of buying a buggy, rushed title can be a problem with retail preorders just as much as it can be a problem with digital ones, however, depending on the digital service you used to purchase your game, it is a lot more difficult to sell, refund or trade a digital game purchase than if you had purchased a retail game.
So the real incentive to preorder digital content is so you can preload your content before its release and have your game ready to unlock the second it goes on sale. Sony alone has made it clear that they simply cannot do this well. I can think of at least two games on the PlayStation 4 which were only released on the PlayStation Store, Grim Fandango Remastered and inFAMOUS: First Light and in both cases the preorder process was extremely painful. While gamers were able to successfully preload inFAMOUS: First Light and play it at launch without much issue, getting Grim Fandango Remastered to download properly on a PS4 was a nightmare for anyone who had preordered it. Apparently the preloaded version of that game was so broken it would not work even after it unlocked. While you might assume it was a simple case of having to delete and redownload the game to fix the issue, the PS4’s PlayStation Store is so badly designed it could not tell that a purchased game that had been preloaded and deleted from a PS4’s hard drive was in fact deleted and this bad design prevented users who purchased the game from downloading a working version of it. Thankfully many users online found that by they could trick their PS4s into redownloading the game by forcing it to download through the iPhone’s PlayStation App, which was absolutely rediculous. It was without a doubt the most incompetent digital launch I have ever seen in my life. If you had not preordered Grim Fandango Remastered, you would have been able to play it sooner. To postscript that story, the exclusive digital goodies that were promised to anyone who preordered either game also corrupted and had to be redownloaded or re-verified to run properly. Given the fact that consoles are targeted hardware and the companies who made them are the ones hosting the online marketplaces that are selling these games, there is no excuse for these kinds of issues to happen. I mean, file corruption on a console is nearly unheard of. I’d have expected these kinds of technical issues on the PC. On a side note, I don’t want people to assume this article was just a whipping boy for the PS4. There have been plenty of recent games have been released digitally through the PlayStation Store without incident, like the multiplatform adventure game Life is Strange. It seems like Sony just can’t get their act together for games they are offering for prepurchase. However, instead of giving these policies a second look, many digital publishers are doubling down on them, even though their services are clearly not ready.
PlayStation 4 games like Uncharted 4 and Until Dawn don’t even have a solid release date and yet you can preorder them right now on the Playstation Store at a full retail price of $59.99 US each. Why? Is there any concern Sony might run out of stock of either of those titles months before they even have a release date? Some of these games have been offered for preorder on the PlayStation Store since last year’s E3. That means anyone who purchased them when they were first offered for preorder may find themselves waiting over a year before their games finally unlock. And on top of that, Sony clearly states on their store that they are not going to issue refunds for digitally preordered content unless they are required to by law. That doesn’t sound very consumer friendly to me. Had you preordered your content at retail you would be eligible for a refund if you don’t pick up your game, or at the very least you would be able to transfer your preorder to buy a different game.
One last postscript to this story. As I was writing this editorial the highly anticipated PS4 title The Order: 1886 was released. Sony delayed the digital release of the game by three hours on the East Coast to launch the game at the same time across the US, 12 Midnight PST. However, retail copies of the game went on sale at 12 Midnight EST (three hours earlier), and they worked just fine. Ladies and gentlemen, that is the first time I can think of in gaming history that a simultaneous digital and retail launch actually ensured that retail customers would play their games first. I appreciate companies giving consumers a choice in preordering their games digitally, but it has more often then not turned out to be a bad choice. Hopefully these issues will be worked out over time. Consumers, myself included, are already wary of the digital marketplace that has kept screwing up. In the near future I plan to keep spending my money at retail.
UCON at UCONN 2015 This Weekend February 18, 2015
Posted by Maniac in Uncategorized.add a comment
Anyone near the University of Connecticut will be happy to know that an entirely free convention will be taking place at the UCONN Student Union in Storrs, Connecticut this weekend. The event is fittingly called the UCON at UCONN.
UCON at UCONN is a free convention that has been held for several years now. The convention focuses on many topics including video games, comics, Cosplay and animation. A full schedule of panels is available on their official website.
The UCON at UCONN is happening February 21st and 22nd, 2015. Special guests scheduled to attend include Uncle Yo and the voice of Raiden himself, Quinton Flynn.
Pokémon Shuffle Released February 18, 2015
Posted by Maniac in Game News.add a comment
It looks like Nintendo is trying to make their way into the free-to-play gaming market with the release of Pokémon Shuffle on the Nintendo 3DS.
First announced last month, Pokémon Shuffle is a puzzle game which looks very similar to the Pokémon Battle series. The objective, like with all Pokémon games before it, is to be the very best like no one ever was, and to catch ’em all while doing it. The only difference is that in Pokémon Shuffle you are not on a time limit, you are scored based upon how few moves you make completing each puzzle.
Pokémon Shuffle is out now on the Nintendo eShop free of charge. The game takes up just shy of 700 blocks of space.
Playstation 4 Software Update 2.04 Released February 18, 2015
Posted by Maniac in Game News.add a comment
Yesterday, Sony quietly released Software Update 2.04 for the Playstation 4 and it caused numerous headaches for Playstation 4 owners worldwide. Many players found themselves greeted with error messages while downloading the update, or were unable to download the update at all.
As far as I can tell, the error messages users have been getting have been due to Playstation Network issues. Sony’s PSN service was having issues worldwide throughout the day yesterday, and those network issues could have been the culprit behind all of the software update problems that users have been getting. Hopefully those problems have now been worked out, as I tried to download the Software Update just a few minutes earlier from the Playstation Network and thankfully had no problems.
No specific patch notes were included with the Software Update, but Sony says that includes unspecific stability updates. I have noticed a slight performance improvement navigating through my Playstation 4’s games and apps, but I have not tried to run any games on it just yet.
Software Update 2.04 is required to sign your Playstation 4 onto the PlayStation Network.
Major Update to Upload Studio Released On Xbox One February 17, 2015
Posted by Maniac in Game News.add a comment
Xbox One owners have always been able to use Upload Studio to edit clips they’ve recorded off their Xbox One’s internal DVR, but it wasn’t without its limitations. The editor was unable to produce clips greater than 5 minutes in length and transition options were extremely limited.
Yesterday, Microsoft released a major update to the Upload Studio app, enhancing the editor in tons of great ways. Take a look!
Final Fantasy Type-0 HD Japanese Launch Trailer February 16, 2015
Posted by Maniac in Game News.add a comment
The Japanese launch of Final Fantasy Type-0 HD is upon us and to celebrate the game’s eastern release, Square Enix have released this launch trailer for the game.
Final Fantasy Type-0 HD is a remastered port of Final Fantasy Type-0, a game that was only released on the PSP in Japan. It is a part of the Fabula Nova Crystallis series, which includes other titles like games in the Final Fantasy XIII series and the highly anticipated upcoming title Final Fantasy XV, which was formerly known as Final Fantasy Versus XIII. Fans of the THEATRYHTM franchise might also recognize songs from Type-0 are included in the 3DS sequel.
Just be aware that this is the Japanese launch trailer and because of that it does sport a Japanese voice over. Square Enix has assured fans that the game will launch with an option to choose either the Japanese or English language to play. That should keep both Subs and Dubs enthusiasts happy.
Final Fantasy Type-0 HD is comin March 17th, 2015 to the Xbox One and PS4. Anyone who picks up a copy of the game’s Day 1 Edition or Collector’s Edition will be guaranteed access to the Final Fantasy XV demo on the same platform.
Until Dawn Valentine’s Day Trailer February 16, 2015
Posted by Maniac in Game News.add a comment
I’ve been looking forward to playing the PS4 title Until Dawn since it was first announced several years ago. One platform and one control scheme change later, the game has never looked better.
This weekend, Sony decided to release a brand new trailer for the game What better game to show off on Valentine’s Day then a horror title?
Isn’t it romantic?
Until Dawn is coming exclusively to the Playstation 4.
Flipnote Studio 3D FINALLY Released on Club Nintendo February 13, 2015
Posted by Maniac in Game News.add a comment
Club Nintendo may be closing up shop in a few months but Nintendo is going to be closing it out with a Big Bang. Since the previous Flipnote Studio DS application had its service discontinued a very long time ago, Flipnote users all over the world have been anticipating the release of Flipnote Studio 3D on the Nintendo 3DS. They no longer have to wait.
Flipnote Studio 3D download codes are now being offered for free to all Club Nintendo members and you can get one right now if you qualify. To get a code for the application, simply log into your Club Nintendo account and select Flipnote Studio 3D from your To Do list. You will not need to spend any coins to obtain a download code.
Flipnote Studio 3D is out now and requires a Nintendo 2DS or 3DS system. The program takes up about 64 blocks of space on a SD card.