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The Sky: Art of Final Fantasy Review March 21, 2014

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When Princess Angel wasn’t looking, Maniac produced this review of The Sky: Art of Final Fantasy.  The three volume boxed set contains Yoshitaka Amano’s artwork from Final Fantasy I through Final Fantasy X, and it is heavily inspired by traditional Japanese artwork.  The book was originally published in a limited quantity, but the high demand for it made Dark Horse decide to rerelease it in the form of a three volume boxed set.

If you’re interested in viewing more video game art book reviews, check out Princess Angel’s reviews here.

Video Games Live – LEVEL 3 Review February 27, 2014

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What can I say about Video Games Live?  Created by Tommy Tallarico, it is a worldwide concert series which brings the greatest music ever composed for video games to the masses.  There are huge production values, through special video effects, smoke and lighting.  You actually feel like you’re in the game as you’re listening to this great music being performed by the professionals in your area.  As a gamer, gaming journalist, and music lover, I always hoped I would get the chance to check it out for myself.  Sadly, I was never fortunate enough to get to witness a Video Games Live concert firsthand.  It only came to my neck of the woods once and unfortunately it was a time that I could not check it out.  A few years ago, when the organization announced they were planning to release the next concert album (dubbed Level 2) in High-Definition on Blu-Ray Disc, I picked up a copy on day one.  After watching Level 2 with a 1080p HDTV and top of the line HD surround system, I thought it would be the only way I would get to hear this fantastic performance for myself and I was not disappointed, and I sure knew I wanted to hear more.

Now, thanks to Kickstarter, Video Games Live has just released their third album, LEVEL 3, exclusively as a digital download.  I have to say, it has been quite a treat.  Like with the Video Games Live concert series itself, the new album features an eclectic smattering of video game songs across many different game genres.  There are some old favorites that concert regulars may remember from earlier performances, like Chrono Cross, and The Legend of Zelda, but they are presented on this album in new arrangements.  As for new stuff, PC gamers will appreciate the inclusion of songs from Secret of Monkey Island and DOTA 2, and console gamers will appreciate new arrangements from Journey, Shadow of the ColossusBeyond Good and Evil, Final Fantasy VIII and Pokémon. The Level 3 album also features some surprises as well, including a new version of one of my favorite video game songs of all time, the “Theme of Laura” from Silent Hill 2, an orchestral performance of the theme to Street Fighter II, and to top it all off, a live performance of the ending theme to Portal, “Still Alive”.

The album opens with “Liberi Fatali” from Final Fantasy VIII. Let me tell you, the track sounded identically to how I remembered it from the game.  In fact, as I type this up, I’m going to look up the part in the game the song was used in just to see how close the Video Games Live version was to the original one.  It’s an energetic and powerful song that many gamers will fondly remember, and a great track to start the album with.

The next track is a slower ballad, “Scars of Time” from Chrono Cross, a beautiful musical piece I remember fondly from the Level 2 concert.  In fact, it is a game one of my site contributors believes has one of the greatest soundtracks from the PS1 era, and the track included in the Level 3 album was used in what is (in his opinion) one of the best opening cutscenes to any game, period.

Moving on, the album continues with the theme to The Secret of Monkey Island, an updated version of the original soundtrack designed to be played by early PC speakers.  Once again, the orchestra does a great job performing the song exactly as you would imagine that theme would be played.  Every bip and bloop from the original MIDI track is presented here by live real-world instruments, making me feel like I was listening to it for the first time all over again.  If I ever planned to take a vacation someplace tropical, I would probably have this song as my soundtrack.

As a recent Pokémon convert, I was pleased to see the Pokémon theme song was included in the album.  When I heard the Pokémon theme on the album for the first time I thought for sure that I was listening to the same orchestra performing it as I had heard perform it in the Pokémon TV show and feature films, only now they had the chance to truly let loose without being pressed to time constraints.  If you’re a fan of the Pokémon games, TV show, or movies, you’ll love hearing this track.

As I stated earlier, this album also offers some surprises.  One of the biggest surprises I found on this album was their version of the main theme to Silent Hill 2, the “Theme of Laura”.  Since I first heard this track several years ago, it has been one of my favorite video game compositions of all time.  Unlike some of the other songs on the album, the VGL version of this song was not a straight pitch for pitch port of the song, but a slightly adjusted version with a tad bit more improvisation in it. If you ever wondered what the “Theme of Laura” would sound like if it were performed by a band like the Red Hot Chilli Peppers, you should give this one a listen.  I loved it.

If you want to hear something more recent, look no further than the theme to the 2012 Game of the Year, Journey.  The music in that game was just beautiful, and a great choice for that album.  It was performed so perfectly, as I listened to that song I immediately felt myself flashing back to the first time I played that game’s final moments.  Maybe I saw you at the top of the same mountain.

One of the most enjoyable things I remembered from the Level 2 album was Tommy’s updated arrangements on classic tunes not originally performed with traditional instruments, like his rockin’ arrangements of the themes to Sonic the Hedgehog, Mega Man, and Castlevania. People looking for tracks like that on the Level 3 album need look no further than the second to last track on the album, the theme to Street Fighter II.  It’s a classic rockin’ tune that really picks up your heart rate.  And yes, it does go with everything.

The album’s final track is a live recording of “Still Alive” from Portal.  It sounded a bit like it was being captured by a tape recorder during a live performance, but I’m certain that’s what the creators were going for.  The performance itself was less about the performance by the orchestra, and more about the audience’s love for this great song.  Throughout the track, the audience is heard cheering, clapping and singing along.  Never having attended a performance of the show myself, listening to the live track made me feel like I was sitting in one of those seats just for a few moments.

The production values on this album couldn’t be higher. In fact, Video Games Live boasts that the Level 3 album features several well-known musicians, as well as several independent performers known for their love of the source material.  Regardless of what kind of gamer you are, you’ll find something in this album that you will enjoy.  Sadly, simply describing this music in words does no justice to how it actually sounds or how it made me feel.  The album is up for download today and if you are interested in picking it up you should be able to find it in the usual places, such as iTunes or Amazon.  Anyone who funded the album through Kickstarter will probably have alternate download arrangements.  Load the songs onto your Smartphone or MP3 player, stream them to your Stereo and enjoy.

I can’t think of anything better to listen to as I wait for Quinni-Con.

LocoCycle Review January 8, 2014

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Using the power of the Xbox One, Maniac reviews LocoCycle from Twisted Pixel Games.  Just how does this downloadable launch title stack up?

LocoCycle is out now for the Xbox One.  It is coming soon to the Xbox 360.

Max: The Curse of Brotherhood Review December 23, 2013

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Maniac reviews Max: The Curse of Brotherhood, a downloadable title for the Xbox One.  The game was made by Press Play, the same studio who made Tenticles: Enter the Dolphin for Smartphones.  What makes this review interesting is that it was done using the Xbox One’s internal DVR, the Xbox One Kinect Camera, and the Xbox One’s Upload Studio editing software.

How does the game (and the video review) stack up?  Let’s find out.

Max: The Curse of Brotherhood is out now for the Xbox One.  It will be coming to the Xbox 360 in 2014.

McDonald’s One Hot Holiday Xbox One Giveaway Review December 10, 2013

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During the Xbox One launch event, Microsoft announced they were partnering with McDonald’s to do a major Xbox One promotion during the month of December.  Well, the promotion has launched, and as I write this McDonald’s restaurants across the country are giving away Xbox prizes in celebration of the One Hot Holiday promotion and boy, have I got a lot to say about it.  So, lets take a look and see how it stacks up, shall we?

First off, the rules to enter the promotion are pretty simple to understand, and McDonald’s had signs all over my local branch to inform me what I needed to do to play.  If you order any Quarter Pounder sandwich, Medium French Fry, or Premium McWrap you will be given an entry piece eligible to win a prize in the promotion.  The contest pieces are affixed to the item wrapper and can be pulled off as easily as the contest pieces from McDonald’s yearly Monopoly promotion can.  Pull the game piece off the wrapper and it will inform you what you won.

Immediately this promotion scored points with me as my local McDonald’s was participating in it starting exactly when their website promised they would.  This is in complete contrast to the Every2Minutes Mountain Dew promotion where nearly none of my local retailers offered marked Mountain Dew or Doritos products on shelves at a time when I needed to bank points early to be competitive in an auction system.  The fact my local retailers sat on their hands twiddling their thumbs as the promotion went on was a huge detriment to the odds of me winning a prize.  McDonald’s on the other hand wasted no time starting their promotion and marked promotional wrappers were readily available to interested players on time.  All I needed to do was purchase a participating food item at my local McDonald’s and pull a game piece off the wrapper.  It couldn’t be more convenient.

To redeem your winnings, you will need to go to McDonald’s One Hot Holiday official website from either your PC or portable device and submit to them your name, e-mail address and mailing information along with the unique code written on the game piece.  Once McDonald’s verifies your contest entry is genuine, they will send you the download codes for whatever you won via e-mail.  The website worked really well on my smartphone, and while I felt it asked for a bit too much personal information (for some reason it needed my entire mailing address), this only made the form longer to fill out and I was still able to submit my entry without issue.  Collecting your winnings on the other hand can be an exercise in patience.  McDonald’s does say it can take anywhere from 72 hours to ten days to verify a contest entry.  It took about four days for me to receive my winnings via e-mail, but when they did eventually arrive they worked perfectly.

While McDonald’s and Microsoft has said they are giving away Xbox One consoles as a grand prize, that isn’t all you can win.  McDonald’s is also giving away downloads for Xbox Live games, movies, and TV shows.  In fact, McDonald’s promises that anyone who participates will win something.  Typical lower tier prizes for the contest can include download codes for Xbox Live Arcade games like Ms. Splosion Man or The Maw.  This also will score them some points with me, as I haven’t seen a promotion like that offer giveaways to everyone who played since the Subway Uncharted 3 contest a few years ago where everyone who played got access to the Uncharted 3 multiplayer beta.  By offering free Xbox Live Games as a potential prize, this could end up being one of the most generous video game promotions in video game history!

If you’re interested in playing, head on down to McDonald’s right now!  This is a fantastic promotion that offers Xbox players the chance to win an entirely new next-generation gaming console and some great downloadable titles.  Check it out!

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Xbox One Review Part 5 December 3, 2013

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In the fifth and final part of GameXcess.net’s Xbox One review, Maniac gives his final conclusions on the system and determines if it is worth the price tag.

Xbox One Review Part 4 December 2, 2013

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After taking a break for the Thanksgiving holiday, Maniac is back with his review of the Xbox One.  In the fourth part of our Xbox One review series, Maniac talks about the system’s hardware.

The fifth and final part of the review will be posted later this week.  Stay tuned to this site!

Xbox One Review Part 3 November 26, 2013

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In the third part of this in-depth review of the Xbox One, Maniac talks about the platform’s exclusive titles including Killer Instinct, Dead Rising 3, LocoCycle and Forza Motorsport 5.

If you would like to see footage of these games in action you can check out our playthrough of the first thirty minutes of Dead Rising 3 here and the first fifteen minutes of LocoCycle here.

Xbox One Review Part 2 November 26, 2013

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We’ve come to the second part of our full review on the Xbox One console.  In this part, Maniac talks about the Xbox One’s Operating System (OS).  He had some trouble with it.

The next part will discuss the launch titles for the system.  You can watch Part 1 of this review here.

Xbox One Review Part 1 November 25, 2013

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In the first of what is likely to be a multi-part review on every component of the Xbox One, Maniac talks first about the Xbox One’s initial setup process.