jump to navigation

Apple Vision Pro: What We Love vs What We Never Got October 7, 2025

Posted by Maniac in Reviews, Site Videos.
Tags: ,
add a comment

It’s been nearly two years since the release of the Apple Vision Pro, and we felt the time is ready to finally provide our thoughts about it. In short, this is the kind of device that we’ve waited our whole lives to exist, but there are still a lot of things that can be improved about it. To start with, many products and features that were initially announced for it have still not been released to this day.

So, what do we think of this product that we’ve been using since day one? What accessories do we prefer to use with it? What do we think could be improved about it? Watch the video below for our full review.

Xperiment VR – Virtual Reality Lounge Review May 18, 2025

Posted by Maniac in Reviews.
add a comment

I’ve become a Virtual Reality gamer over the past few years and have expanded my personal gaming tastes to include VR platforms such as the Meta Quest 3 and Vision Pro. However, I admit not everyone is as lucky as I am to have access to the newest and best gaming tech on the market, and even I admit there are some new games and applications I would like the chance to try out in person before deciding if I wanted to purchase it. Imagine my surprise to discover a new VR Lounge opened in my area called Xperiment VR and as you’d expect I was pretty interested in checking it out.

Outside

TECHNOLOGY, GAMES AND PRICES

The venue charged $49 US per person per hour. During your hour, you could use the equipment to play whichever VR games you wanted they had to offer. The HTC Vive headsets used by the store were connected to gaming PCs and clearly had access to Steam VR’s catalog. Because of that, if we wanted to, we could play many popular PCVR games including Creed. This is actually a nice addition, as I admit not a lot of gamers have made the plunge into VR just yet, and twenty years ago, it was not uncommon to preview and demo a LAN Center.

VR Space

The venue also had a snack bar which sold t-shirts on top of various candies and sodas. I was disappointed their fridge just happened to be missing my definitive gaming soda, Bawls!

Snack Area

GAMEPLAY

Players who are not playing a driving simulator are assigned their own squared off space on the gaming floor. Xperiment VR has access to exclusive games that aren’t sold on existing VR platforms, and since I already had many of the games they offered on my personal Quest 3, we decided to play one of their exclusive Virtual Escape Rooms. For our first ever game, my wife and I chose to play a game simply known as Cyberpunk, and just like with traditional escape rooms, there was a one hour time limit for players to complete it that could not be extended.

Due to each player being assigned a predesignated square, we were not able to interact with each other, and our headsets did a pretty good job warning us if we were at risk of leaving our space or tangling ourselves up in any wires. Before we began, my wife and I were notified that the game would have a HARD difficulty, and that the venue host had seen teams made up of the maximum six players fail to complete it. Our game was set up similar to a network multiplayer game, where we spawned into a shared game space and moved our players around with just our controllers. The VR games we played had a point-to-point movement, in that you moved by choosing a space on the ground and teleporting to it. I will not spoil any aspects of the game in this review, but I can confirm the difficulty of the escape room matched the expectations impressed upon me by the technician. Regardless, my wife and I were able to successfully complete the game with nine minutes to spare.

We later attempted a second game, with a third friend. This time, we chose to play an escape game based upon Alice in Wonderland, titled Alice.

Both my wife and our friend were enormous fans of the original book, and leaped at the chance to enter Wonderland, even if it was just a virtual experience. We were notified the game was a bit easier than Cyberpunk, but still carried a high difficulty marker. Our friend had no VR experience, but she was VERY impressed by the game’s visuals, and enjoyed just chilling out in Wonderland while my wife and I worked our way through each setpiece. We were able to win this game as well, my wife was instrumental at solving one of the puzzles in the middle of the game, and I was able to defeat the final boss in just under the time limit.

Honestly, if these games were available on Quest or SteamVR I would probably buy them in a second, but since they were cooperative multiplayer focused, it made a lot of sense to host them at a venue like Xperiment VR, as you would need to set up multiple VR headsets, multiple gaming PCs, and have enough open space in your home to handle all the players moving around safely without colliding with each other. In the case of both games, my peers and I left the venue with our heads held high and tons of stories and tips we wanted to share about our experience!

CONCLUSION

Lounge

Today’s VR lounges remind me more of the LAN Gaming Cafes I frequented in the mid 2000s, and that’s a really good thing. In both instances, the experiences are relatively close. It’s also a SOCIAL location, where VR gamers can hang out with their friends and meet other people interested in the hobby. You buy time on a machine, in this case, an hour per person, and in that hour you’re able to try out software or hardware that you wouldn’t normally have access to. All of that can be applied to Xperiment VR, Personally, I think the price per hour is just a little steep to make a trip to play more frequently than a special occasions. They do currently offer a date nite discount for two people on Fridays and Saturdays, but if they lowered their individual player price per hour, I would check it out more frequently. For now I consider it as a once in a while treat, and there is nothing wrong with that. In any case, Xperiment VR is a business I’m happy to have in my area!

Star Wars Jedi Survivor – Cal Kestis Lightsaber Review April 16, 2025

Posted by Maniac in Reviews, Site Videos.
add a comment

When Galaxy’s Edge first opened at Disneyland and Walt Disney World, a shop opened which sold high-quality replica lightsabers from the original Star Wars films. Since it opened, multiple polls showed that the most requested NEW lightsaber fans wished to purchase at Galaxy’s Edge was the lightsaber which belonged to the Jedi Cal Kestis from the multiplatform video game Star Wars: Jedi Fallen Order.

The original lightsaber of Cal Kestis was pulled from sale within Galaxy’s Edge for some unknown reason, but recently it has gotten a pretty decent re-release bundled with several useful accessories. We were able to find it at Tattooine Traders, the gift shop adjacent to the original Star Tours ride at Disney’s Hollywood Studios.

What can this lightsaber do? What does it come with? Is it worth the price of $240US? Take a watch for yourself and judge!

Star Wars: Jedi Survivor is out now for PC, PS5, and Xbox Series X/S.

Maniac’s Kitchen – JOYRIDE Sour Blue Strips Review August 30, 2024

Posted by Maniac in Maniac’s Kitchen, Reviews, Site Videos.
add a comment

Welcome back to Maniac’s Kitchen, where we discuss food for gamers! Today, we’ll be doing another initial taste test. JOYRIDE candy is finally getting a wide distribution, and we were able to get our hands on a few bags of the new sour candy. Today, we’ll be trying Blue Raspberry Strips for the first time! Well, we like sour candy and blue raspberry is one of our favorite flavors. Let’s see how we like it in this initial unscripted taste test!

Maniac’s Kitchen – Trader Joe’s Spicy Garlic Noodles Review August 9, 2024

Posted by Maniac in Maniac’s Kitchen, Reviews, Site Videos.
add a comment

Welcome back to Maniac’s Kitchen, where we talk about food that’s perfect for gamers! Today, we’ll be doing a live review of Trader Joe’s new Spicy Garlic Noodles! We’re going to see how easy they are to cook and try them out for the first time in glorious 4K HDR!

Maniac’s Kitchen – JOYRIDE Classic Strawberry Twists Review July 1, 2024

Posted by Maniac in Maniac’s Kitchen, Reviews, Site Videos.
add a comment

Welcome back to Maniac’s Kitchen. Today, we’re doing an initial try of a new snack, JOYRIDE Candy! A product by YouTube Legend Ryan Trahan, JOYRIDE has completely sold out in most of the Target stores it is being sold at. Luckily, we were able to find some of the Classic Strawberry Twists, and now we will see how we like it on this initial taste test video! Enjoy.

A Gamer Reviews a Car – Toyota 2024 RAV4 Hybrid XLE Review April 25, 2024

Posted by Maniac in Reviews, Site Videos.
add a comment

In what is our first, and most likely ONLY review of an actual vehicle, today we’re going to take a look at the Toyota 2024 RAV4 XLE Hybrid. Now, as a gamer, our needs in a car goes way beyond what can be expected by the common man, especially since we expect to spend most of our time using it stuck in traffic. Because of that, we were more interested in the car’s technological features, such as charging capabilities and CarPlay support, instead of (to us) unimportant things like horsepower.

The video for the following review was recorded with a hands free camera. All driving was done by a licensed driver.

From Ants to Zombies: Six Decades of Video Game Horror January 30, 2024

Posted by Maniac in Reviews.
add a comment

Since last year, we’ve been obsessed with the incredible volume of releases coming out of Bitmap Books. Their independently published titles focused on the art and history of video games are an incredible mix of coffee table artbook and reference quality encyclopedia that perfectly matches this website’s tastes and aesthetics. Recently, the publisher has released a new book focused on the history of video game horror, From Ants to Zombies: Six Decades of Video Game Horror, and we were able secure a copy of the book for review.

This site has a long history of covering horror games of multiple platforms and eras, and we’ve been proud to talk about games like Silent Hill, Dead Space, and Until Dawn throughout our existence. Horror is a major genre of the current video game industry, and with platforms like Virtual Reality (VR) getting a wider adoption, the genre is poised to expand to an even stronger audience. However, before we speculate on the future, it’s important to know about the past. That’s where our interest began in From Ants to Zombies, and why we were so excited to check it out.

Before we get into the review, let’s take a look at what someone who purchases the game from the publisher can expect to arrive on the day of delivery!

Nothing beats the smell or feeling of opening up a brand new physical book, and proudly keeping it on your bookshelf or coffee table for future rereading. However, a physical book is just ONE component of your purchase. As always with purchases made off of Bitmap Books, you will get access to a high-resolution PDF file of the book you purchased, which can be downloaded and viewed on the device of your choice. That is typically our preferred method of reading the books (we did our reading of the book’s contents using the official PDF on iPad Pro).

The book begins with an author’s preface where writer Alexander Chatziioannou described their early childhood upbringing watching the same kinds of horror films my wife grew up with. It’s an introduction that likely will resonate with most of the book’s readers. The foreword, which attempts to define “what is horror?” is well-researched and cited in such a way to please my tastes as well as the English professors I had growing up. With the exception of Alien and Halloween, I am not much of a fan of horror films, but I absolutely love the author would draw connections between the games discussed in the book and the great films that clearly inspired them. The preface also includes a detailed description of the book’s layout to better help you navigate the tome in the event you want to skip directly to your favorite game.

Each section of the book essentially themes itself to the games it’s covering. The complementary colors on each page really puts you in the mood to read each section. The typical high resolution in-game screenshots that you would expect from a collector’s guidebook are included with each entry, but unlike a standard collector’s book or encyclopedia, the book will actually alter its page color to better match the aestetic of the game. Information about each game is detailed, with a fair mixture behind the scenes information about the making of the game sprinkled on top of the description of the game’s plot and description of its gameplay.

In some sections, the game’s actual developers have provided their own insight into a featured game’s development. I was absolutely blown away to read the legendary Ken Levine look back on System Shock 2 or Graeme Devine talk about The 7th Guest all these years after the games’ release. I have to say I was literally hooked on every word I read, and there was plenty of information about games I was familiar with included in the book that I didn’t even know about, and no we are not going to be spoiling any of that here.

If the last few paragraphs haven’t already made it clear, Bitmap Books has done it again! They have delivered another reference-quality coffee table encyclopedia on a major portion of gaming history. I’m sure it will be cited and referenced by many publications moving forward, as it really is that well researched. If you do order a copy, make sure to read it under a blanket with a flashlight. Oh and did I mention in the unboxing that the accompanying sticker glows in the dark?

Editor’s Note: Review copy provided by Bitmap Books. A PDF version is provided to all customers who purchase the book through the publisher’s website.

Crumbling Review January 18, 2024

Posted by Maniac in Reviews.
add a comment

Today, in a first for our website, we’re doing a review of a Virtual Reality game, Crumbling. Here’s the official trailer!

Story

Crumbling takes place inside a magical hobby shop where you are the only patron. Through the power of magic, the objects in the shop have the power to come to life and you need to help the shop’s collectibles defeat the evil characters that have manifested. Your job is to destroy the evil magic and save the store from the darkness of a hostile corporate takeover.

The game’s backstory is told through wonderfully narrated comic book pages. A major conglomerate is interested in replicating the unique toys sold at the shop, and are not against stooping to dangerous means to get what they wanted. We have a policy of not including spoilers in our reviews, so that’s about all we’re willing to pass along. A new comic page unlocks after completing each stage, providing a great incentive to continue on to the next level. I was on the edge of my seat with each page!

Graphics

Crumbling has a unique art style with vibrant colors clearly inspired by the pop art you will see on the various comic books and board games hanging up at your local hobby shop. The game’s story features supernatural elements, but the world it inhabits feels grounded.

I absolutely LOVED the game’s art style, and I thought the game looked great on my Quest Pro. I am a regular patron of comic book and hobby stores, and I felt right at home in the game’s primary environment. The shop offers a decent level of interactivity while exploring it. You are able to play with the game’s cash register to perform upgrades, pick up collectibles for closer inspection, re-read unlocked comic books to catch up on the game’s story, and rip open the figure packages before use on each round, but I would have loved to be able to manipulate the t-shirts hanging up on the shelves.

Gameplay

The game itself as a roguelike, so each encounter you start will be random experience. To fight, you “hold” a game character in front of you with your motion controller, and use it to attack the enemies in the game space. The position of your character in the 3D space in front of you is essential to ensure if an attack is successful. Your character has two base attacks, a light attack you can unleash with the trigger, and a heavy attack which activates with the push of a face button. Simply move away from your enemies or hit the dodge button to avoid attacks. This reminded me of when I used to hold up an action figure to “play fight” when I was young. As the game continues you’ll unlock new characters with differing attacks and abilities. It’ll be up to you to decide what to take into battle.

Since I had little experience with this type of gameplay, particularly the positioning of my character in a real-time 3D space, I found the motion controls required some getting used to, but I was able to pick it up after a few rounds. You can occasionally get swarmed with enemies, but the game make sure to telegraph to you when attacks are coming, and if you’re observant you’ll be able to find a safe space to move your character to avoid the scramble. I’m sure players with motion controller experience, such as with the PlayStation Move, will have no trouble adapting to the controls.

Each level takes place in the form of a round in which you will need to take control of your character to defeat the spawning enemies. At the end of each round, you will get the option to choose one of three random temporary stat modifiers you can use to improve your character’s health or attack abilities. If you’re lucky, you may randomly get presented a special bonus round where you can complete a motion controlled mini game or spend magic points to get an extra stat bonus between rounds. I found these to be EXTREMELY useful to surviving later stages.

Throughout each level you will earn magic points for defeating enemies and coins for beating levels. The coins can be used to purchase collectibles that act as the game’s modifiers. The magic can be used to unlock new levels, upgrade your modifiers, and add features such as the ability to change the color of your character.

When not in a round, you’ll find yourself inside the hobby shop, the game’s primary environment. From here you can purchase upgrades, view your collectibles, and select which character you want use for the next adventure. Movement around this space can be done instantly with the push of a button, or you can hold down the lower trigger button on your controller to “drag” yourself around. It takes some getting used to, but I found it a better movement control then most current VR games have.

Final Thoughts

Crumbling is worth your time. I first heard about the game during the UploadVR event and was immediately interested in its story and unique art style. While I did require some time to adjust to the game’s motion controls, and movement around the space is different from other VR games I experienced, in a lot of ways Crumbling is a new type of VR game that REALLY takes advantage of the not just VR but of VR’s motion controller capabilities.

Not since the days of the Wii or the PlayStation Move have I had been presented such an inventive control system. Whether you’re a gamer interested in a unique gameplay experience where the challenge keeps you on your toes and you don’t know what’s going to happen next, or if you just love the shop’s aesthetic and want to see the comic book’s story come to life, you should give Crumbling a closer look.

Editor’s Note: A copy of the game was provided to this website for review. The game was played entirely on a Meta Quest Pro.

Crumbling is coming soon to Meta Quest 2/3/Pro and Steam VR. It will also be coming to PicoVR.

SOLO 17.3” Laptop Backpack Review November 3, 2023

Posted by Maniac in Reviews, Site Videos.
add a comment

We’ve made plans to get back into PC gaming and purchased a gaming laptop for that purpose. Well, we don’t plan to take the laptop out on the go, but if you got a gaming laptop you still should get a bag for it. The problem we discovered is not a lot of laptop bags will hold a 17.3 inch computer.

To kick off our return to PC gaming coverage, we’re going to review this SOLO 17.3” backpack. Let’s take a closer look in glorious 4K HDR!