BEYOND: Two Souls Tribeca Film Festival Preview Part 2 April 30, 2013
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At some point yesterday morning my younger cousin gave birth to a seven pound baby boy who just so happens to share my name. As I looked at the pictures of the healthy baby boy I was emailed by my mother I was reminded of everything I had witnessed this weekend at the Tribeca Film Festival.
BEYOND: Two Souls follows the life of Jodie, played by Academy Award nominated actress Ellen Page. She was born with a deep spiritual connection to a ghost she refers to as Aiden.
This is Part 2 of a Two-Part preview from the Tribeca Film Festival. If you haven’t read Part 1 yet, you can read it here.
Jodie and the homeless man who saved her life desperately run out to the supermarket to try to get the things they need to help their friend who is in labor. However, it’s the middle of the night and the supermarket is locked up tight. With no money and the market closed, the leader then admits he doesn’t actually have a plan and has no idea what to do. In a truly sentimental moment, he exclaims to Jodie that he just wants the baby to have nice things like any other baby would expect to have.
Jodie says she has an idea and the player switches over to control Aiden. Since Aiden is a ghost, he is able to pass right through the market’s walls, and manipulate some of the objects inside. Jodie says there must be some kind of lock or switch that will open up the security gate, and the player focused on an alarm panel on one of the walls. Aiden breaks the security panel and allows the two homeless people into the supermarket.
However, before they enter, Jodie gets a very bad feeling and asks Aiden to check the supermarket again. Sure enough, after switching back to Aiden, we notice the security camera inside is still functioning, and the player makes Aiden destroy it. With the security disabled and the camera destroyed, Jodie and her homeless friend take only what they need for the baby and are out of the market quick as a flash. The older homeless man who was staying with them rushes into the scene to say that they were able to break into the abandoned building and everyone else is now over there waiting for them. The scene fades as they follow him.
As the scene fades back in, the group has gotten back together in the abandoned building and the pregnant woman is deep into labor. The baby is close and the woman could give birth any moment now. She asks the men to leave and that Jodie stay with her. Jodie admits she’s never delivered a baby before, but she was going to try her best.
At this point, it looked like the player had control of Jodie back, and we start to investigate the room. Jodie turns on the heater so the room could warm up and make the woman more comfortable. Then she walks over to the pregnant woman and a dialog begins as the woman enters her contractions. Three dialog options present themselves, and now I know if I’m ever expected to play midwife in an emergency situation, my dialog options are to reassure the woman, then tell her to breathe, and then tell her to push. In what has to be the first ever live birth scene in a video game, Jodie holds the homeless woman’s hand and talks her through it. After some very tense moments, a healthy baby girl is born, and the new mother says she’s going to name her baby girl Zoey. If you didn’t know you were looking at a video game at that very moment, you would think you were watching a baby show on Discovery Channel.
The two women and baby invite all the males back into the room, and none of them can hold back their excitement. The baby is just perfect. It’s a cute scene, and a really good payoff after all of the worries we’ve had in the previous scenes. After all of that excitement, they all realize just how late it is, and decide to sleep in the building for the night, and the scene fades out.
Jodie wakes up in the middle of the night to the sight of her nightmares made real. The building is on fire, and we have no idea why. With Aiden’s help, she breaks the door down, and checks the other rooms if any of the other homeless people are trapped. The player controls Jodie as she investigates the floor, and in the distance we hear cries for someone’s help.
The first person Jodie runs into is the leader, who is suffering from some smoke inhalation but is otherwise okay. He says that someone else is on that floor, but more people, including the baby are up on the second floor. He offers to go with her but Jodie says that she will get them all by herself and to get out of the building as fast as he can. She checks the other end of the floor first before going upstairs. The fire is raging hard, and the walls, ceilings, and floors are breaking all around her. She checks another barricaded door and Jodie screams for Aiden to bust it down. We see a controller shake prompt on the screen, and a wave of energy hits the door, breaking it. The older man is on the other side of the room, and he tells Jodie that there are still others on the floor above them. Jodie says that she will handle it and tells the man to get outside.
The staircase is barely together as Jodie climbs it to get to the next floor. As she enters the room where the younger man is staying, we can see that there is a huge gap in the floor of the room between the door and the corner he is huddled in. Jodie screams at him to jump the wide gap. An Olympic jumper may be able to make this jump but he’s convinced he sure can’t, and he’s not going to try. Jodie realizes he’s not going to move, and so she’s going to have to make him move. The player switches control to Aiden, and at first we assume that Aiden is simply going to push the young man across the ledge. Instead, Aiden takes over the man’s body. A prompt comes up on the screen for the player to perform another controller shake very much in the same style interface as Heavy Rain, and the possessed man successfully jumps the gap over to Jodie.
No longer under Aiden’s possession, the young man then tells Jodie that the mother and her baby are in the next room, but the only way to get to them is through the window and across the ledge. Jodie tells him to get outside and she’ll get them out safe. Climbing out unto the ledge through the window, Jodie hangs on tight as she tries to get into the next room’s window. Down below, we see the other members of the group are safe outside of the building, and they can only watch as Jodie enters the window for the room that the mother is trapped in with her baby.
Jodie gets into the room through the window to find the mother and her baby okay but completely trapped. A jump from the window would be suicide and the only door out of the room is on fire, along with most of the floor around it. Jodie tells the mother to trust her and to stay close. Suddenly, a barrier of protection rose up to surround the three of them. Now invulnerable, they are able to literally walk through the fire together. It’s likely that Aiden possessed the ability to protect Jodie and anyone else in close enough proximity to her, and can make them invulnerable to harm for a short time.
Even though they’re able to make it through the fire into a safer area on the floor, they find themselves still backed into a corner. With no way out, Jodie instructs Aiden to break the wall down. We switch over to Aiden’s perspective and he does exactly that, punching a clear hole into the wall. It’s not very big, but it’s big enough for the mother and her baby to escape. Sadly, the building is becoming more and more unstable with every second, and Jodie is unable to follow. With no other options, she heads for the window. The jump would be fatal to any normal person, but Jodie can only hope that Aiden can somehow help her survive the fall.
For the second time in this preview, Jodie jumps. Aiden’s power surrounds her, and her fall is slowed to help her to a soft landing. At this point there is no missing or mistaking it, the homeless people saw firsthand that Jodie’s abilities are anything but natural. However, they’re extremely grateful to be saved, and thank her. As they shake off the smoke, one of the group members asks how the fire could have started. Almost as if on cue, we find out. The three college-aged jerks start beating on the group without any provocation. One of them is holding a torch, saying that he said he would be back for them after the beating Jodie gave them earlier. Too weak to fight back, Jodie is knocked to the ground just as the ambulance and paramedics arrive.
The camera pans up over Josie’s body as we hear the paramedics shouting orders at each other, the other homeless people huddled around her. It’s almost as if we’re watching this scene from Aiden’s perspective. The paramedic’s shout at each other they’re not getting a pulse, and the further up the camera pans, the brighter the screen turns, until finally the screen becomes completely white.
The screen then fades to black and the words To Be Continued… faded into the bottom of the screen.
And there you have it guys, thirty-five minutes of the game BEYOND: Two Souls, broken into two parts. That’s nothing though. The final version of the game promises to tell a complete story of Jodie’s life from when she is a very young girl up to when she becomes an adult. David Cage confirmed the full game will be about ten hours in length, and the accompanied trailer announced an exclusive edition of the game will be available through GameStop, as well as exclusive DLC.
BEYOND: Two Souls is coming October 8th, 2013 exclusive to the Playstation 3.
Watch Dogs Release Date April 30, 2013
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The highly anticipated open world game Watch Dogs has a release date.
Originally previewed at E3 2012 to a stunned audience, Watch Dogs tells the story of Aiden Pearce, a hacker with the ability to manipulate the operating system that controls the entire city of Chicago for his own ends. He can investigate people’s bank transactions, hack security cameras, manipulate traffic and monitor phone calls. Oh and he can fight if he needs to.
Watch Dogs is coming November 19, 2013 to the PS3, Xbox 360, PC and Wii U. The game is also coming to next generation consoles, for example, the PS4.